Forum Replies Created

Page 82 of 152
  • Pierre Jasmin

    April 30, 2010 at 8:08 pm in reply to: reflex problems

    There is no layering in RE:Flex via mattes as there is in Twixtor PRO right now. Since it’s in Twixtor PRO would be nice to add it in RE:Flex as well I agree. Right now in some circumstances you do have to do it in 2 passes because of that.

    I am not sure there is a cure for bad footage. In general for effects no motion blur is better, also that it can always be readded in post with a tool like ReelSmart Motion Blur.

    Pierre
    RE:Vision Effects

  • Pierre Jasmin

    April 30, 2010 at 8:08 pm in reply to: reflex problems

    There is no layering in RE:Flex via mattes as there is in Twixtor PRO right now. Since it’s in Twixtor PRO would be nice to add it in RE:Flex as well I agree. Right now in some circumstances you do have to do it in 2 passes because of that.

    I am not sure there is a cure for bad footage. In general for effects no motion blur is better, also that it can always be readded in post with a tool like ReelSmart Motion Blur.

    Pierre
    RE:Vision Effects

  • Pierre Jasmin

    April 24, 2010 at 12:08 am in reply to: Problem with 29.97 ghosting in a 59.94 FPS project

    I see no one answered you – guess we were stuck in Vegas at NAB
    If you still have a problem you can contact us at techsupport
    The support contact form returns ftp access instructions if you need to send us example video and project.

    Pierre
    https://www.revisionfx.com

  • Pierre Jasmin

    April 24, 2010 at 12:08 am in reply to: Problem with 29.97 ghosting in a 59.94 FPS project

    I see no one answered you – guess we were stuck in Vegas at NAB
    If you still have a problem you can contact us at techsupport
    The support contact form returns ftp access instructions if you need to send us example video and project.

    Pierre
    https://www.revisionfx.com

  • Just giving you an hint
    5% of a 1000 pixels wide image is 50 pixels (which is already a lot)
    If a point moves 50 pixels in one source frame time, there is a good chance the automatic analysis will fail, leaving you with labor intensive task of building mattes, placing tracking shapes, and possibly retouching with a paint system.

    Pierre

  • Just giving you an hint
    5% of a 1000 pixels wide image is 50 pixels (which is already a lot)
    If a point moves 50 pixels in one source frame time, there is a good chance the automatic analysis will fail, leaving you with labor intensive task of building mattes, placing tracking shapes, and possibly retouching with a paint system.

    Pierre

  • From two pictures you can generate as many in-betweens as you want.

    Will it look good? Well it depends on how different they are.

    This process is more sensitive to actual motion (example caused by wind) then color shifts caused by for example a passing cloud.

    So depending on the subject as a rule of thumb try not to go over 5% motion (example 1000 pixels, 5% is already 50 pixels)- and over that unless it’s a uniform motion it probably becomes a morph job.

    We have a morpher too called RE:Flex which has a tool called RE:Flex morph (still morpher) where you locate some pix at point in time on the timeline and it helps you create the in-between and you help it by placing shape guides to set matching correspondances.

    Of course seems easier when possible to start with more frames then less – more frames means less manual work / more controlled results.

    Pierre

  • From two pictures you can generate as many in-betweens as you want.

    Will it look good? Well it depends on how different they are.

    This process is more sensitive to actual motion (example caused by wind) then color shifts caused by for example a passing cloud.

    So depending on the subject as a rule of thumb try not to go over 5% motion (example 1000 pixels, 5% is already 50 pixels)- and over that unless it’s a uniform motion it probably becomes a morph job.

    We have a morpher too called RE:Flex which has a tool called RE:Flex morph (still morpher) where you locate some pix at point in time on the timeline and it helps you create the in-between and you help it by placing shape guides to set matching correspondances.

    Of course seems easier when possible to start with more frames then less – more frames means less manual work / more controlled results.

    Pierre

  • Pierre Jasmin

    March 19, 2010 at 8:24 pm in reply to: Lines appear at matte edges

    You don’t create mattes in Twixtor, you can either use them or use the mask geometry to help twixtor (then the matte render of mask in AE UI must be set to OFF/None so it does not render the mask to the alpha channel).

    It’s better if possible to send a small sequence project to techsupport at revisionfx dot com so we can help you out.

    Pierre

  • Pierre Jasmin

    March 19, 2010 at 8:24 pm in reply to: Lines appear at matte edges

    You don’t create mattes in Twixtor, you can either use them or use the mask geometry to help twixtor (then the matte render of mask in AE UI must be set to OFF/None so it does not render the mask to the alpha channel).

    It’s better if possible to send a small sequence project to techsupport at revisionfx dot com so we can help you out.

    Pierre

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