I would suggest you start with the Warp plugin first to familiarize yourself
1) Load a still (let’s start easy) in AE
2) Drop that into a comp, put yourself at the first frame
3) Apply RE:Flex Warp
4) select the Pen tool
5) draw a shape
6) press on the effects control window (there are other ways to end a shape)
7) twirl open the layer in the timeline
8) select mask 1
9) CTRL – D on windows (Edit | Duplicate) — now you have two times the same shape
10) make another shape (mask3), duplicate mask 4
ok now you have 4 shapes
11) twirl open mask 2 and 4 and press the hour glass button beside Mask path, now that shape is animatable
12)ok now go to the last frame
13) in re:flex check AutoHide Mask (the second parameter)
(make sure you set back the cursor to arrow – selection tool)
and the first param (a menu, says Warped Image)
14) move the visible shapes around – change the Display menu from Warped to Unwarped back to Warped — ok you see the shapes appear and disappear accordingly. If you look in the timeline you should see the shape locks alternate as well.
15) press on the timeline play, now you have an animated warp
SO: A warp takes a “from” shape and a “to” shape and warps the image from the “from” shape to the “to” shape. The Warp Amount parameter actually controls the displacement from the original to the destination. It defaults to 100% so you get the full warp effect. Basically the Mask 1,3,5,7 are the “FROM” shapes and 2,4,6,8,… are the “TO” shapes and Mask1 and 2 go together, 3 and 4 are also a from and to pair and so on.
Yes?
OK, now the motion morph also works with the concept of a pair of shapes, except the FROM is attached to the main input (the current layer on which you apply the effect) and the TO is attached to the layer you selected in the layer param.
So turn off RE:Flex Warp and apply Motion Morph (keep the shape for now). Select another layer that is the same size for “Warp to Layer”. Change Display to “Unwarped From” and turn “AutoHide” shapes on. Looks familiar? Select “Warped From” …
Now select Warped and Blended and set both Warp and Blend slider to 50% – yes? ok it’s probably not much right now, usually you set shapes for Motion Morph on the two sequences that are related, for example you trace the eye of the guy in layer with mask1 and the other guy eye (in other layer) with mask2,…
Hopefully now, if you look at the sample projects on the support section of our site, this will start to make more sense
You can write to us with sample projects at techsupport@revisionfx.com so we can help you set up your morph.
Pierre
NOW: The motion morph also has a “from” and a “to” shape