Forum Replies Created

Page 107 of 152
  • Pierre Jasmin

    July 23, 2008 at 5:21 am in reply to: Using REFlex motion morph

    Here some ideas on how to prepare the material for multiple morphed transitions – although for Motion Morph you could also do them one by one: from clip 1 to clip 2

    There is a manual that explains what the controls do and some sample projects in the support section of RE:Flex on our website.

    1) Motion Morph or Morph?
    With Morph you can make a morph between two frames of a same sequence, with Motion Morph between two clips

    A. MORPH tool: With Morph you can create motion between the last frame of a sequence and the first frame of another sequence and to do so you would in a precomp stack all your clip and offset them so they line up in time, and if you want say 5 frames transition between each, leave 5 empty frames between each clip in your precomp, which we call here the black frames.
    B. Take that comp and put it into a new comp in which you apply RE:Flex Morph. Animate the button “Picture Key” so it’s checked at the last valid frame, then unchecked at the first black frame, then checked again at the next sequence first frame.
    You should now have a sequence without black frames which blends frames where there was black.
    Then you can place some masks on the last valid frame of a sequence, set the Mask path to animate, then on first valid frame of next sequence (after the last black frame) move the shape vertices so it represents about the same location then the other images (eg a shape for eyebrows – then move it so it’s on the next frame — on the eyebrow).

    2) Motion Morph: If you want to cross-morph sequences with action, You have to organize your 10 sequences in two different precomp I think and hopefully you have some head and tail on these clips. Let’s imagine you have ten clips you want to cross-morph or chain-morph. In one precomp you stack clip 1,3,5,7,9 and in the other you stack in time order 2,4,6,8,10. Another thing, let’s say they are are 5 clips of 5 seconds edited, for the second comp start the first clip (offset start point) so it starts at 2.5 seconds.

    B. OK you have two sequences and you drop these two sequences into a new comp. You apply Motion Morph to the first sequence and you select as “Warp To Layer” the other clip. First see the value Global Blend. Animate it to mask the hard cuts in each of the two sources. So if we used 5 seconds shots, then every 2.5 seconds that value will alternate between 0% and 100% (it will be 0%/100% where you in the precomp switched from a clip to another).
    Now play RAM preview, it should just be a chained dissolve if you are in Warped and Blended mode.

    C. Go to the first frame, copy the key-frames of Global Blend and Paste it into “Global Warp”. Set Display to Warp From mode.
    * Make a small line on a feature in first frame.
    * Duplicate (ALT D on windows)
    * Press somewhere on the effects control window (how I found to terminate shape draw in AE)

    The Duplicate is to create a corresponding “To Shape”
    * Change to Display Mode Warp To
    * Check Auto Show Hide Splines
    * Place the spline to corresponding features

    (Twirl open masks and make sure the path are in animate mode)

    ** Do a few shapes like that – animate to start every 2.5 seconds and then add more inbetween positions for shapes as needed
    ** sometimes the AutoAlign will do a good job on fast transitions

    Pierre

  • Pierre Jasmin

    July 23, 2008 at 5:21 am in reply to: Using REFlex motion morph

    Here some ideas on how to prepare the material for multiple morphed transitions – although for Motion Morph you could also do them one by one: from clip 1 to clip 2

    There is a manual that explains what the controls do and some sample projects in the support section of RE:Flex on our website.

    1) Motion Morph or Morph?
    With Morph you can make a morph between two frames of a same sequence, with Motion Morph between two clips

    A. MORPH tool: With Morph you can create motion between the last frame of a sequence and the first frame of another sequence and to do so you would in a precomp stack all your clip and offset them so they line up in time, and if you want say 5 frames transition between each, leave 5 empty frames between each clip in your precomp, which we call here the black frames.
    B. Take that comp and put it into a new comp in which you apply RE:Flex Morph. Animate the button “Picture Key” so it’s checked at the last valid frame, then unchecked at the first black frame, then checked again at the next sequence first frame.
    You should now have a sequence without black frames which blends frames where there was black.
    Then you can place some masks on the last valid frame of a sequence, set the Mask path to animate, then on first valid frame of next sequence (after the last black frame) move the shape vertices so it represents about the same location then the other images (eg a shape for eyebrows – then move it so it’s on the next frame — on the eyebrow).

    2) Motion Morph: If you want to cross-morph sequences with action, You have to organize your 10 sequences in two different precomp I think and hopefully you have some head and tail on these clips. Let’s imagine you have ten clips you want to cross-morph or chain-morph. In one precomp you stack clip 1,3,5,7,9 and in the other you stack in time order 2,4,6,8,10. Another thing, let’s say they are are 5 clips of 5 seconds edited, for the second comp start the first clip (offset start point) so it starts at 2.5 seconds.

    B. OK you have two sequences and you drop these two sequences into a new comp. You apply Motion Morph to the first sequence and you select as “Warp To Layer” the other clip. First see the value Global Blend. Animate it to mask the hard cuts in each of the two sources. So if we used 5 seconds shots, then every 2.5 seconds that value will alternate between 0% and 100% (it will be 0%/100% where you in the precomp switched from a clip to another).
    Now play RAM preview, it should just be a chained dissolve if you are in Warped and Blended mode.

    C. Go to the first frame, copy the key-frames of Global Blend and Paste it into “Global Warp”. Set Display to Warp From mode.
    * Make a small line on a feature in first frame.
    * Duplicate (ALT D on windows)
    * Press somewhere on the effects control window (how I found to terminate shape draw in AE)

    The Duplicate is to create a corresponding “To Shape”
    * Change to Display Mode Warp To
    * Check Auto Show Hide Splines
    * Place the spline to corresponding features

    (Twirl open masks and make sure the path are in animate mode)

    ** Do a few shapes like that – animate to start every 2.5 seconds and then add more inbetween positions for shapes as needed
    ** sometimes the AutoAlign will do a good job on fast transitions

    Pierre

  • Pierre Jasmin

    July 22, 2008 at 11:57 pm in reply to: Using REFlex motion morph

    Which application (AE, Shake, Fusion, Combustion,…?)

    Pierre

  • Pierre Jasmin

    July 22, 2008 at 11:57 pm in reply to: Using REFlex motion morph

    Which application (AE, Shake, Fusion, Combustion,…?)

    Pierre

  • Pierre Jasmin

    July 22, 2008 at 8:57 pm in reply to: Help for DE:Noise?

    I could take an half dozen frames at techsupport@revisionfx.com to provide more educated comments

    1) yes you need to remove any pulldown (duplicated frames) if there are in the footage at 29.97 so you work at 24P

    2) logical modes such as “Most 2 similar” and Min (if drop out is black) are what you need for single frame drop outs. Make sure as well you play with the Temporal Threshold value.

    I have seen cases such as with Dust on film where I had to do 2 passes of DE:Noise, first a pass like “Most 2 similar” with Temporal Threshold at 100%, then a pass with Average with Temporal Threshold at a small value.

    Pierre

  • Pierre Jasmin

    July 22, 2008 at 8:57 pm in reply to: Help for DE:Noise?

    I could take an half dozen frames at techsupport@revisionfx.com to provide more educated comments

    1) yes you need to remove any pulldown (duplicated frames) if there are in the footage at 29.97 so you work at 24P

    2) logical modes such as “Most 2 similar” and Min (if drop out is black) are what you need for single frame drop outs. Make sure as well you play with the Temporal Threshold value.

    I have seen cases such as with Dust on film where I had to do 2 passes of DE:Noise, first a pass like “Most 2 similar” with Temporal Threshold at 100%, then a pass with Average with Temporal Threshold at a small value.

    Pierre

  • Pierre Jasmin

    July 21, 2008 at 9:48 pm in reply to: Help for DE:Noise?
  • Pierre Jasmin

    July 21, 2008 at 9:48 pm in reply to: Help for DE:Noise?
  • Pierre Jasmin

    July 17, 2008 at 8:19 pm in reply to: TRAIL WITH VIDEO GOGH

    Right now what you can do is press “Rencer Current Over Last”
    To make this better is on the list of requests for a futre version.

    Pierre

  • Pierre Jasmin

    July 17, 2008 at 8:19 pm in reply to: TRAIL WITH VIDEO GOGH

    Right now what you can do is press “Rencer Current Over Last”
    To make this better is on the list of requests for a futre version.

    Pierre

Page 107 of 152

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