Forum Replies Created

  • I found a solution that works for me…
    after realising that other effects work when directly applied to the trapcode particular layer, but the CC glass effect didn’t work…
    I realised it’s because CC glass uses the bump map of the layer but it apparently still considers it to be a flat solid despite particular being applied… that’s why nothing happens, because it only “sees” the flat solid.
    By precomposing the finished particular layer and turning it invisible I can use it as a bump map in the CC glass settings of the visible particular layer (see screenshot) and still obscure my “footballers” layer partially.

    Maybe this was obvious to you and my question was poorly phrased… sorry, if that was the case.
    Thanks in any case for your help, I will keep your other solutions in mind for other problems I may encounter 🙂

  • hi jordan,

    thanks for your reply… to be honest, I don’t know yet exactly what look I want to give the particles (some kind of lead-water look), all I know is that fiddling with the settings in the plugin probably won’t be enough and that I will need adjustment layers to get what I’m aiming for.

    thanks for your ideas, I will work with that and see what happens…

    I guess if that doesn’t work I will precompose the particles and manually position and animate them partially in front and partially behind the footballers in 3D space…

    it might take me a while to get it done, but I’ll post it once I’m getting somewhere.
    thanks again,
    _Philipp

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