Forum Replies Created

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  • Peter Zeet

    May 30, 2016 at 11:36 pm in reply to: finding the position of a linear shape layer path

    Hiya!
    I’m curious if it’s possible to update this expression using the new sourceRectAtTime().width so we can get rid of the copy path as position to null?
    I’m thinking about a ball following the end trim as on a video player, but making it work no matter the path’s width (and not using the position null trick)?

  • Peter Zeet

    May 10, 2016 at 2:22 am in reply to: guess shape layer content width?

    Oh, many thanks!! worked perfectly!

  • Peter Zeet

    January 20, 2016 at 2:06 am in reply to: connect 2 nulls with line using inPoint

    mmm I should have explained better:
    the scene is something like an assembly line, and the animated shape layer would be a chain (with a product at the bottom). So the basic animation is the null at the top going from left to right of the screen, with some holds in the middle of the screen. The bottom null would drive the overlaping animation of that chain when the Up null makes the hold.(And going down to find a paint bucket and then up again) Then the animation continues to the right.
    So this is repeated like 50 times. The way the scene is done I can’t precompose anything (plus the client needs the scene this way), so I was faking it with the inPoint thing, so I just make the sequence once on each null.
    Maybe there is a workaround to drive the bottom of the chain triggered by each shape layer’s inPoint?

    (this is one of these cases where I could have it done by hand and finished it time ago instead of trying to speed the proccess via expressions, but now I can’t stop until I figure out how to do it via expressions! arg

    anyway, if you think it’s a waste of resources, I’ll have to do it by hand

    thanks again!

  • Peter Zeet

    November 28, 2015 at 2:22 pm in reply to: link scale to certain degrees

    works like a charm! thanks!!!

  • Peter Zeet

    September 19, 2015 at 8:04 pm in reply to: inPoint/outPoint Per Character Opacity

    amaaazing! thanks!!!

  • Peter Zeet

    September 18, 2015 at 6:38 pm in reply to: inPoint/outPoint Per Character Opacity

    actually.. do you think it’s possible to tweak the function to make the letters fade out randomly and not all the word together?

  • Peter Zeet

    September 18, 2015 at 2:58 pm in reply to: inPoint/outPoint Per Character Opacity

    awesome! thanks!
    I was thinking in a random fade out per character, but it works too!

  • Peter Zeet

    September 12, 2015 at 5:03 pm in reply to: inPoint/outPoint Per Character Opacity

    awesome!!

    uhm… do you think is it possible to fade it out before reaching the outPoint?

    thanks!!!

  • Peter Zeet

    September 17, 2014 at 11:51 pm in reply to: time remapping’s offsetted speed + slider

    I think it works! Thanks!!

  • Peter Zeet

    August 11, 2013 at 7:56 pm in reply to: time variations between 2 keyframes

    über awesome, thanks!

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