Forum Replies Created

Page 42 of 61
  • Hi Stephen,

    Doesn’t hurt to keep the request coming. Please do. Just so you know we’re looking into this now.

    All the best,

    Peter Garaway
    Adobe
    Premiere Pro

  • Peter Garaway

    November 14, 2013 at 5:22 pm in reply to: Compatibility

    Yes.

    Peter Garaway
    Adobe
    Premiere Pro

  • Peter Garaway

    November 14, 2013 at 5:10 pm in reply to: Output to tape crash

    I tested on both Mac and Win. No issues.

    Peter Garaway
    Adobe
    Premiere Pro

  • Peter Garaway

    November 14, 2013 at 1:24 am in reply to: Output to tape crash

    Hi Jef,

    I’m successfully exported to tape with the LHi and Kona 3G using the latest driver and plugin going out to a Sony HDCAM deck.

    It may be worth trying the update. If the problem still persist please let us know.

    Best,

    Peter Garaway
    Adobe
    Premiere Pro

  • Peter Garaway

    November 13, 2013 at 5:42 pm in reply to: USB Mic Input Premiere Pro Mac

    For Mac OS you need to setup the USB device as Aggreate Device. Try the following:

    1. In the Audio Midi Setup application in Utilities, go to Audio > Open Aggregate Device Editor.

    Check each of the following:
    – Your USB microphone.
    – An additional input device, for example, Line In.
    – An output device

    2. Select this new aggregate device within Premiere Pro’s Audio Hardware Preference panel.

    Create a Mono track in sequence and record to that.

    Hope this is helpful.

    Peter Garaway
    Adobe
    Premiere Pro

  • Peter Garaway

    November 13, 2013 at 5:36 pm in reply to: How long of a Premiere Sequence is TOO LONG?

    You can have to up to a 24 hour sequence in Premiere. 4.75 hours should be ok. I’ve seen some bottle necks with 8+ hours sequences that contain lots of cuts, effects and layers. The problem is the project file can get quite large. But from what you have laid out you should be fine.

    I haven’t done a lot of work with long reels so others with more experience may want to chime in.

    Best,

    Peter Garaway
    Adobe
    Premiere Pro

  • Peter Garaway

    November 12, 2013 at 9:09 pm in reply to: Mercury Playback Engine MacPro

    Others would probably have more insight here. I would GTX 680 is a great all around card. But it depends on the type of work your doing.

    If you want more feedback I’d suggest starting a new thread with your question in the title or you can also ask here https://forums.adobe.com/community/premiere/hardware_forum?view=discussions

    Peter Garaway
    Adobe
    Premiere Pro

  • Peter Garaway

    November 12, 2013 at 5:49 pm in reply to: Mercury Playback Engine MacPro

    Hi Wendell,

    Sorry for the inconvenience. NVIDIA is currently working on drivers that support CUDA on Mavericks 10.9 with some of the older NVIDIA cards such as the GTX 285 and the Quadro 4800.

    For others interested, the Quadro 4000, K5000 and GTX 680 ect… work with CUDA in 10.9.

    Best,

    Peter Garaway
    Adobe
    Premiere Pro

  • Peter Garaway

    November 7, 2013 at 6:37 am in reply to: red rocket and premiere cc

    Hi Dan,

    Import a .r3d file into Premiere. Right click on the file and choose Source Settings from the contextual menu. At the bottom of the Source Settings dialog you will see a Use Rocket pull down menu, select Use All Available. See image below for reference.

    Peter Garaway
    Adobe
    Premiere Pro

  • Peter Garaway

    November 7, 2013 at 6:03 am in reply to: AJA Kona playback sync slipping in Premiere

    Hi Brad,

    I have not seen this myself. AJA released a new driver today. Please try giving it a try and reporting back.

    Here’s the link:

    https://www.aja.com/en/products/kona-lhi#support

    Best,

    Peter Garaway
    Adobe
    Premiere Pro

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