Paul Johnson
Forum Replies Created
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Paul Johnson
September 22, 2011 at 3:53 pm in reply to: Rendering 2D animation in Vegas – horrible “ghosting” between frames.Thanks guys. The whole project is now moving along much smoother. You’ve saved my bacon.
Cheers!
PJ
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Paul Johnson
September 17, 2011 at 3:49 pm in reply to: Rendering 2D animation in Vegas – horrible “ghosting” between frames.Hi Matt,
I can’t thank you enough. Your instructions worked perfectly! I’ve done a few tests and the ghosting issue is utterly resolved. I’m crossing my fingers that this animation stuttering issue you warned about won’t crop up!
You’re quite right; I am using animated gifs and compositing them onto backgrounds. The timing of each frame of the gif can be very different as I tailor the timing for smoothest effect, leading to the strange framerate issues. I also have gifs on top of gifs… one will be a head, for instance, with a separate animation of eyes blinking and another for mouth movements etc.
One question though – is there any way to disable resample across a whole project, or do I have to right click and apply this manually to each gif in the project? I only ask because currently the one minute scene I am working on looks like this: https://i.imgur.com/FfHMH.jpg
So… manually applying to each gif will take a long time indeed! Heheh. And manually applying to every gif in the 30 minutes of total animation… doesn’t bear thinking about…
Thanks again!
Paul J
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Paul Johnson
September 16, 2011 at 8:02 pm in reply to: Rendering 2D animation in Vegas – horrible “ghosting” between frames.Aha, I see!
Yes, they are both the same in both locations: https://i.imgur.com/UxGmG.jpg
“None – progressive scan” in both render settings and project properties.Sadly, when I render it still comes out the same as before though.
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Paul Johnson
September 16, 2011 at 5:02 pm in reply to: Rendering 2D animation in Vegas – horrible “ghosting” between frames.Hi Steve,
Thanks for responding!
Um, I’m a bit confused though… are you saying to make sure the deinterlace method settings are the same in Project Properties and Render Settings? Because there is no Deinterlace Method setting in the render output settings…Paul J
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Ahaaaa… I see! Thanks very much. I’m now rendering a test video at 2335×1313 as we speak, and all seems well.
Thanks again,Paul J.
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[Aleksey Tarasov] “The maximum frame size in Vegas 9 and 10 is 4096×4096”
Hmm… are you sure? I’m trying Vegas 9 now and it’s still only allowing me to type in 2048, as per screenshot here: https://img838.imageshack.us/img838/8528/vegassettings90.jpg
Very odd!
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Aha, excellent. That helps a lot. Thanks!
I’ll have a mess around with Vegas 9 now then. -
Paul Johnson
August 31, 2010 at 9:02 am in reply to: Upgraded to Vegas 9.0 – red screens everywhere and incredibly slow!Slight update –
I just tried working in Vegas 8.0 again, as 9.0 is too slow to use, and 8.0 is now showing the same massive lag problems!
It was working fine a couple of hours ago. Only after installing 9.0 did 8 become super laggy. I really don’t know what to do at this point. -
Ah, no… disregard that! I believe I’ve fixed it.