Forum Replies Created

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  • Try drop.io. Goto “File: Collect Files…” and zip the resulting folder.

    Otherwise, can you post stills or a quicktime?

    CS3, FCS2
    [Note: Using Particular, 3-D Stroke, and now Form do not instantly make your designs “teh awesome.”]

  • Can you provide more details? How are the layers misbehaving?

    Ideally, if you can post the AEP file and link to it here, that would help a lot.

    CS3, FCS2
    [Note: Using Particular, 3-D Stroke, and now Form do not instantly make your designs “teh awesome.”]

  • Paul Conigliaro

    January 9, 2009 at 8:05 pm in reply to: straw poll – encoders/codecs

    Compression is one of those dark arts where everyone has their own tricks. I would say your best bet is just to test, test, test.

    Most of the time, I render to Animation and use Compressor to take care of the web conversion. If I need it quickly, I render at half res (or quarter if working in HD), and again, use Compressor (usually H264, otherwise MP4).

    By using the two step method, you really don’t lose any time since AE would still have to compress those frames after rendering them anyway. I just really don’t trust AE to handle compression.

    CS3, FCS2
    [Note: Using Particular, 3-D Stroke, and now Form do not instantly make your designs “teh awesome.”]

  • Paul Conigliaro

    December 31, 2008 at 6:35 pm in reply to: NTSC monitor hookup

    Brendan-

    The OP has an iMac, so unfortunately neither of the Black Magic cards will work.

    I would suggest a firewire box that has component connections, but I believe the image is still down-sampled to 4:1:1 color space (???).

    However, I agree about using an old TV. It just doesn’t give you accurate enough resolution or color. You can find okay SD monitors on B&H for under $1,000 easily. While they’re just “okay,” they’ll be extremely better than your old analog SD TV.

    -Paul

    CS3, FCS2
    [Note: Using Particular, 3-D Stroke, and now Form do not instantly make your designs “teh awesome.”]

  • Paul Conigliaro

    December 29, 2008 at 12:38 am in reply to: 2D objects moving in 3D plane

    You can enable 3D positioning for layers.

    https://livedocs.adobe.com/en_US/AfterEffects/8.0/WS3878526689cb91655866c1103906c6dea-7e38.html

    Enable the 3D layer switch in the timeline. That will give you access to z-position and rotation, which sounds like what you are looking for.

    CS3, FCS2
    [Note: Using Particular, 3-D Stroke, and now Form do not instantly make your designs “teh awesome.”]

  • Paul Conigliaro

    December 27, 2008 at 3:16 am in reply to: Weird motion path issue

    Ben, would you be able to post your project file for me to take a look at? But I think it might have something to do with only using the X position.

    CS3, FCS2
    [Note: Using Particular, 3-D Stroke, and now Form do not instantly make your designs “teh awesome.”]

  • Paul Conigliaro

    December 27, 2008 at 3:13 am in reply to: Question for experts!

    Zevie-

    Do you have an example to better explain your end goal?

    As far as animating the camera, if you’re in 3D space just add a camera and animate the rotation properties. It also might help to turn off auto orientation. CMND-Option-O (Or Ctrl-Alt-O on Windows).

    If you’re in 2-D space, you can parent everything to a null and animate that.

    (Disclaimer: it’s late, I don’t have AE in front of me and I just had my wisdon teeth taken out.)

    CS3, FCS2
    [Note: Using Particular, 3-D Stroke, and now Form do not instantly make your designs “teh awesome.”]

  • Paul Conigliaro

    December 4, 2008 at 8:47 pm in reply to: creating candle flickering text

    I would first duplicate the text layer set to Add, then maybe apply a blur with a random value generated by an expression. (Math.random()*X, where X is the max amount of blur you would want, or use wiggle.)

    Though that will only give you a uniform flicker. For a more random effect, maybe use a fractal noise layer as a luma matte?

    CS3, FCS2
    [Note: Using Particular, 3-D Stroke, and now Form do not instantly make your designs “teh awesome.”]

  • Paul Conigliaro

    December 4, 2008 at 8:41 pm in reply to: Graphics for 2K RED

    It will depend on how it was shot, but most Red footage is 2:1. So your comp size should be 2048×1024 @ 23.976. I know the general consensus is to stay use 2:1, especially in FCP as 16:9 isn’t supported (I believe). Do not use 1080p. The aspect will probably be wrong as well as sizing.

    By proxies, are you referring to the Quicktime proxies from the Red camera, or proxies within After Effects? Assuming you’re talking about the former, I would only use the QT proxies as a reference for composing. Are you planning on grading the film in AE, or just doing graphics there?

    Also, take a look at the Red forums at reduser.net. You will probably find many of the answers there.

    CS3, FCS2
    [Note: Using Particular, 3-D Stroke, and now Form do not instantly make your designs “teh awesome.”]

  • Paul Conigliaro

    November 25, 2008 at 8:47 pm in reply to: Expression question

    100*Math.round(random()) or 100*Math.round(gaussRandom())

    CS3, FCS2
    [Note: Using Particular, 3-D Stroke, and now Form do not instantly make your designs “teh awesome.”]

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