Ole Peters
Forum Replies Created
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Ole Peters
March 17, 2016 at 4:40 pm in reply to: Trigger an animation when Audio Amplitude hits a certain valueAwesome, thanks Dan!
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Ole Peters
December 5, 2015 at 8:50 pm in reply to: Faster / Less calculation heavy expression neededWorks!
Thank you so much, Dan -
Ole Peters
December 5, 2015 at 8:07 pm in reply to: Faster / Less calculation heavy expression neededHow do I implement that into the script so I get the alarm?
The whole thing looks like that right now:
function AtA(thisObj)
{//==================
var version = '1';
//==================var palette = (thisObj instanceof Panel) ? thisObj : new Window('palette','AtA',undefined, {resizeable:true});
palette.orientation = 'stack';
palette.alignChildren = ['fill','fill'];function addHGroup(container){
var groupe = palette.add('group');
groupe.alignChildren = ['fill','fill'];
groupe.orientation = 'row';
groupe.spacing = 10;
groupe.margins = 3;
return groupe;
}
var bottomGroup = addHGroup('mainGroup');
bottomGroup.alignment = ['fill','bottom'];{
var trimCompURL = bottomGroup.add ('statictext',undefined,'Custom');
trimCompURL.alignment = ['right','bottom'];
}var guiP = palette.add('group');
guiP.orientation = 'column';
guiP.alignChildren = ['fill', 'fill'];
var tcB = guiP.add('tabbedpanel', undefined, '');
var tabContent1 = tcB.add('tab', undefined, 'Convert');
var tabB = tabContent1.add('button', undefined, 'Convert dat shit!');
tabB.size = [100,50];
tabB.alignment = ['center', 'center'];
var tabContent2 = tcB.add('tab', undefined, 'Version & Credits');
tabContent2.add('statictext', undefined, ' -- ' + 'AtA v' + (version) + ' -- ' + '\n\n' , {multiline:true});tabB.onClick = function () {
function main(){
var myComp = app.project.activeItem;var newSliderControl = myComp.layer("Audio Amplitude").property("Effects").addProperty("ADBE Slider Control");
newSliderControl.name = "Accum";
var mySlider = newSliderControl.property("Slider");
var spdSlider = myComp.layer("Audio Amplitude").property("Effects").property("Both Channels").property("Slider");var accum = 0;
mySlider.setValueAtTime(spdSlider.keyTime(1),accum);
for (var i = 2; i <= spdSlider.numKeys; i++){
accum += (spdSlider.keyValue(i) + spdSlider.keyValue(i-1))/2;
mySlider.setValueAtTime(i*myComp.frameDuration,accum);}
}
var selLayer = app.project.activeItem;
if (selLayer.selectedLayers.length == 0){
alert ("No layer selected.");
return;}
main();
}guiP.hide();
function loadAtA() {
guiP.show();
}
loadAtA();palette.layout.layout(true);
palette.layout.resize();
palette.onResizing = palette.onResize = function () { this.layout.resize(); }
if (!(thisObj instanceof Panel)) palette.show();return palette;
}
AtA(this);
If I try to put it in there it still adds the Accum Slider but you can still add another one and another one, I have to get into scripts more..Ole
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Ole Peters
December 5, 2015 at 2:01 pm in reply to: Faster / Less calculation heavy expression neededWorks perfectly! Thank you, Dan!
One last question, how do I check if the Accum slider is already on a layer?
I’ve thought about something like this:tabB.onClick = function () {
function main(){
var myComp = app.project.activeItem;var newSliderControl = myComp.layer("Audio Amplitude").property("Effects").addProperty("ADBE Slider Control");
newSliderControl.name = "Accum";
var mySlider = newSliderControl.property("Slider");
var spdSlider = myComp.layer("Audio Amplitude").property("Effects").property("Both Channels").property("Slider");var accum = 0;
mySlider.setValueAtTime(spdSlider.keyTime(1),accum);
for (var i = 2; i <= spdSlider.numKeys; i++){
accum += (spdSlider.keyValue(i) + spdSlider.keyValue(i-1))/2;
mySlider.setValueAtTime(i*myComp.frameDuration,accum);}
}
var selLayer = app.project.activeItem;
if (selLayer.selectedLayers.length == 0){
alert ("No layer selected.");
return;}
var dCheck = selLayer.property("Effects").property("Accum").property("Slider");
if (dCheck == selLayer.property("Effects")){
alert("Accum is already applied.");
}main();
}Everything works until I add the part with the dCheck to tell me that Accum is already applied.
Any ideas?Ole
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Ole Peters
December 4, 2015 at 1:34 pm in reply to: Faster / Less calculation heavy expression neededSo, theres absolutely no other way of adding up values with an expression?
Hm.My After Effects crashes when I try to convert the expression to keyframes and I don’t really want to use soundkeys because I would have to change the whole file.
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Ole Peters
October 30, 2015 at 1:57 pm in reply to: Script to change composition length depending on the length of a layerAwesome, works perfectly!
Thank you soo much Dan! -
Ole Peters
October 30, 2015 at 12:03 am in reply to: Script to change composition length depending on the length of a layerSince no one replied yet and I’m still hoping for at least Dan to reply I thought I’d rewrite the question. I really need to get that script to work, so please..
I have a Project file with multiple compositions, 2 of those named “Music” and “Main”.
I’m in the Music composition and the script is supposed to be executed inside of the Music composition while having the song layer selected. Now I want the script to take the length of the song layer and trim the Main composition to the length of the song. Also, onClick doesn’t seem to work.
I have a basic GUI with a button and the onClick line would be for example this:
tabContainer1.onClick = function () {alert("Hello World")}I don’t get anything though, when pressing the button.Again, I really need to get this to work and would really really appreciate if someone could help me out with this..
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Oh!
I did, but I used it wrong.
Thank you very much Dan!Ole
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Works like a charm! You are awesome Dan!
I kind if feel like a douche now, I forgot to say that a little treshold in the expression would be good. Is it possible to add it in the expression?
I’m really sorry, I forgot it completely.Ole
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The Expression I use is
temp = transform.position[0];
temp1 = transform.position[1];
temp2 = transform.position[2]+time*20;[temp , temp1 , temp2]
So the Camera is moving forward on the Z axis.
I added your expression like this:
temp = transform.position[0];
temp1 = transform.position[1];
temp2 = transform.position[2]+time*20+YourExpression;[temp , temp1 , temp2]
Assuming that it’ll accelerate the Camera on a beat of the Audio Amplitude.Ole