Forum Replies Created

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  • Oleg Pirogov

    May 20, 2019 at 6:39 am in reply to: jagged edges when using alpha matte

    Applying to the matte layer

  • Oleg Pirogov

    May 20, 2019 at 6:37 am in reply to: jagged edges when using alpha matte

    Filip has summed it up.
    My workaround would be to apply Curves effect, setting alpha channel to max:

  • Oleg Pirogov

    May 16, 2019 at 1:02 am in reply to: Math.sin curve question

    Change
    s=Math.abs(Math.sin(linear(time,0,1,0,1)*Math.PI)*300);
    to
    q1=thisComp.layer("Ellipse "+thisProperty.propertyGroup(1).name.split("-")[0]).transform.position[0];
    q2=thisComp.layer("Ellipse "+thisProperty.propertyGroup(1).name.split("-")[1]).transform.position[0];
    s=Math.abs(Math.sin(Math.acos(linear(time,0,1,1,-1)))*(q1-q2)/2);

    BTW, you’ll get these artifacts:

    cause that’s Particle World interpolates between frames. A workaround for this is to increase frame rate to something like 240 or stretch the whole animation in time.

  • As Dan have said, you can’t set part of a text to bold through expressions. You may, however, apply different stroke width to different parts of the text through text animator.

    Increasing stroke width will get you “kinda bold” look, which may or may not be a suitable workaround for you, depending on how much you care about font neatness.

  • Oleg Pirogov

    April 24, 2019 at 12:13 am in reply to: Find and Replace colours in whole project

    As far as I’ve tested, it works for any unhidden color property: fills, strokes, effects, lights, – whatever.
    Could you please give more info on what exactly happens in your project?

    I suspect, it may just raise an exception on a half-way, simply not getting to the stroke color property.

  • Oleg Pirogov

    April 19, 2019 at 1:33 am in reply to: How to avoid selecting the whole mask?

    If I got it right, the last action in our case is completing the path, so Ctrl-Z will bring you back to drawing mode with just one anchor selected. You may continue drawing with the Pen Tool, or a single anchor with Selection Tool.

    In general, you may select the shape a.k.a “switch from rectangles to dots”. This effectively deselects the path (selecting it’s containing group instead) which is kinda like F2 but keeps the shape selected. Anyway, it’s Ctrl-LMB with Selection Tool or just choosing the containing shape in Timeline Panel.

  • Oleg Pirogov

    April 13, 2019 at 10:01 am in reply to: Importing .Json in After Effects CC

    As far as I know, you can’t do want you want to do.

    Lottiefiles and bodymovin is about exporting animation from AE to web (by means of json files, for instance). Those JSONs you download from lottiefiles.com are not meant to be imported back to AE, and there’s no way to make AE projects from them [known to me at this moment].

    Here’s Bodymivin’s git thread on this issue: https://github.com/airbnb/lottie-web/issues/304
    Bottom line: they haven’t developed json-back-to-AE yet and it doesn’t seem to be their first priority.

  • Oleg Pirogov

    April 5, 2019 at 12:27 pm in reply to: Color text set with regex

    >May you give me any of your contact?
    My FB is in my profile, feel free to contact me there.

  • Oleg Pirogov

    April 4, 2019 at 10:29 pm in reply to: Counter – “moving” numbers

    If I got the problem right, first thing to do is to set paragraph to “Right align text”. This will leave you with just slight shifts of commas and numbers due to different width of number chars.

    Assuming this is still not acceptable, I then suggest using monospace font like Courier, with which your commas and numbers will always be at the same exact place. If you don’t like Courier, there are lots of others including such that resemble common non-monospace fonts.

  • If you are ok with manually animating each character’s animation, you can make a Sélecteur de plage for each of them and setting each of them to select just one character. Would probably be easier, if you set Units=Index in Advance settings.

    If you are not, Wiggly Selector may give you the randomization you want and Expression Selector – the control you (possibly) want, but the details of the technique depend on what animation precisely you want to make.

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