Really pulling my hair out with this one.
Changed the shape to Static Mesh which works if i put a cube into a cloner object and apply a rigid body… everything works as it should. Great…! 🙂
BUT!!
So i build a very simple tablet with a screen, put it in a cloner object and apply the same tag as the cube above – and it doesn’t work. Just drops straight through the floor – ignoring all other objects with simulation tags in the scene.
Why?