Forum Replies Created

  • Nick Ll

    February 9, 2018 at 12:38 pm in reply to: Auto orient to camera plane (not camera!)

    Ha, its only been five years, lol. Thanks for the extra help. Unfortunately for the moment its a bit over my head. But I have managed to rework everything so they are obscured from the other camera views. Will definitely do a deeper dive on this in the future. Thx again

  • Nick Ll

    February 6, 2018 at 5:49 am in reply to: Auto orient to camera plane (not camera!)

    Thanks for the additional tips Nate! Im new to expressions so that a helped me out. An additional question I have is there any way to use the “Active Camera” rather than the specific camera. Im switching between multiple cameras in my animation but get the sides of objects when i switch, and my futile attempt to put “Active Camera” as the camera name gives me an error. Is there any simple solution if not I could work around it.

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