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Auto orient to camera plane (not camera!)
I have been searching for an answer to that for hours but in vain so far… But I know it can be done…
Here is the problem: I have a bunch of screens in 3d space that are slowly rotated by a null (in y axis so they are orbiting around).
While they circulate around I want them to always stay facing the camera plane, but not the camera itself. Auto-orient to Camara or Auto-orient on Y axis script doesn’t work for me. The reason is you can start to see them twist in perspective the more they go off center. In other words they do not face the same direction but each one has it’s own orientation towards the camera. I want all of them to keep facing the same direction which is the camera plane (not camera’s anchor point). I’m sure there must be a script that does it…
Is you know it, let me know, please!Appreciate your help.
