Forum Replies Created

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  • Nick Bruzek

    July 8, 2020 at 12:03 pm in reply to: Interactive video

    I’ve seen videos on YouTube showing animator has a coding wizard of sorts with a drop down menu of code snippets to do almost exactly what I want. Do you know if illustrator has something similar?

  • Nick Bruzek

    February 21, 2020 at 6:11 pm in reply to: Changing an ink drop color

    No dice. I almost wonder if there is a ways to recreate a watercolor drop/drip with some bleeds. I have come across several templates I could buy, but I don’t want to drop any money since I’m not being paid for this particular project

  • Nick Bruzek

    December 27, 2019 at 3:03 pm in reply to: realistic sticky snow with x particles

    Nothing? I suppose it’s my fault posting so near Christmas

  • Nick Bruzek

    October 16, 2019 at 12:51 pm in reply to: Trouble with Videohive Volumax

    Ok, it worked for a second, then crashed, and stopped working. Back to the drawing board…

  • Nick Bruzek

    October 16, 2019 at 12:29 pm in reply to: Trouble with Videohive Volumax

    Actually switching to PNG seems to have done the trick! Thank you sooo much! It was hard looking for solutions on google, because just about every hair care company has a Volumax something or other… Thanks again!

  • Nick Bruzek

    September 27, 2019 at 5:02 pm in reply to: Camera movement issues

    Hey, sorry for the late reply. I made another post with an actual file if you want to check it out

  • Nick Bruzek

    September 26, 2019 at 12:33 pm in reply to: Camera movement issues

    So I’ve figured most of it out, but am still having a little trouble. I have managed a good camera angle, and have it following my line nicely, but for some reason the dots I have that are supposed to pop up as the line hits them are not staying in place

  • Nick Bruzek

    March 12, 2019 at 12:24 pm in reply to: Shader effector issue

    I guess I am at a loss. I looked at your file, and tried your suggestions, but am still not getting any results. I’ve included screen caps to show my issue. The first is with the texture projection set to flat, which is what I’ve seen in tutorials as the proper projection setting for this kind of thing (which doesn’t make sense to me because it doesn’t display the text correctly) the second pic is of the texture projection set to cubic as that seems to be the only setting that displays the texture correctly , but I get pretty much the same result.

    3_001.jpg

    2_002.jpg

  • Nick Bruzek

    December 10, 2018 at 6:44 pm in reply to: Metaball Issue

    Nevermind,it’s currently rendering, but from the view port in the render queue looks MUCH better

  • Nick Bruzek

    December 10, 2018 at 6:08 pm in reply to: Metaball Issue

    THANK YOU!! I always forget about that. How do I adjust it? Despite the way it looks I do usually know what I’m doing lol

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