Mike Clasby
Forum Replies Created
-
Oh, yeah you need to lengten the comp to 10 seconds.
Or, render a movie of the 2 seconds then reimport and right-click the footage > Interpret Footage>Main> then click loop and set it for 5 times, then you wouldn’t need the loop expression in the previous post. But the expression is the easiest, methinks.
-
Where you have the keyframes to spin the radar, add this expression:
loopOut(“cycle”, 0)
Click Dan’s head above and scroll o “Animating a Walk Cycle” for details on looping (how to avoid a 1 frame hickup). There’s a downloadable project file there with examples of the various loops.
-
Where you have the keyframes to spin the radar, add this expression:
loopOut(“cycle”, 0)
Click Dan’s head above and scroll o “Animating a Walk Cycle” for details on looping (how to avoid a 1 frame hickup). There’s a downloadable project file there with examples of the various loops.
-
I really like Scott Frizzle’s free preset “Quaker” for shaking things up:
https://www.scottfrizzle.com/free_quake.html
Comes with a pdf and movie. Easily controlled with sliders for Quake Magnitude, Quake Frquency and Motion Tile (fills in the gaps so you don’t have to size-up the fottage before you shake it and create gaps along the edges).
As a preset, just use Animation > Apply Animation Preset and navigate to where the quaker.ffx file is (or drop it in your folder >Support Files > Presets.
Scott also has some nice free Particular setups available also.
-
I really like Scott Frizzle’s free preset “Quaker” for shaking things up:
https://www.scottfrizzle.com/free_quake.html
Comes with a pdf and movie. Easily controlled with sliders for Quake Magnitude, Quake Frquency and Motion Tile (fills in the gaps so you don’t have to size-up the fottage before you shake it and create gaps along the edges).
As a preset, just use Animation > Apply Animation Preset and navigate to where the quaker.ffx file is (or drop it in your folder >Support Files > Presets.
Scott also has some nice free Particular setups available also.
-
An alternative is to make a 2D cloud layer with Fractal noise and use it as a 3D background, Dan Ebberts shows us how in his tut, “Building the World’s Greatest Cameraman”:
https://www.creativecow.net/show.php?page=/articles/ebberts_dan/expression_cont/index.html
Or click Dan’s head and scroll (other greats there too).
Anyway the last section with the title,
—pan, tilt, focus, and zoom—
tells how to stretch the 2D Fractal Noise layer via an expression that ties in to the Offset Turbulence, all is revealed via a downloadable aep file. You get an endless cloudy background in AE’s 3D space.Most amazing.
-
An alternative is to make a 2D cloud layer with Fractal noise and use it as a 3D background, Dan Ebberts shows us how in his tut, “Building the World’s Greatest Cameraman”:
https://www.creativecow.net/show.php?page=/articles/ebberts_dan/expression_cont/index.html
Or click Dan’s head and scroll (other greats there too).
Anyway the last section with the title,
—pan, tilt, focus, and zoom—
tells how to stretch the 2D Fractal Noise layer via an expression that ties in to the Offset Turbulence, all is revealed via a downloadable aep file. You get an endless cloudy background in AE’s 3D space.Most amazing.
-
Freckles are hott!
Next you’ll want to narrow the gap in the teeth.
Viva le difference.
-
Mike Clasby
May 13, 2006 at 6:11 pm in reply to: COW Tutorials: After Effects Rendering Tips and HD ProxiesThanks for the tips.
-
Andrew Kramer’s tut “Blemish Removal” uses a Luma Matte to make effects work on certain areas of the image. Is that what you want?
Or click on Andrew’s head and scroll down.