Forum Replies Created

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  • Mihai Wilson

    May 24, 2012 at 8:57 pm in reply to: New uprez/resizer plugin?

    Thanks Ted, thats not it but looks like a pretty cool plug anyhow, thanks for sharing!

    The plug I’m thinking of hadn’t been released yet, I think it was by a small company I’d not heard of. Anyhow, my fault for not deliciousing it when I had the chance!

  • Mihai Wilson

    January 22, 2012 at 11:45 pm in reply to: Layer Transforms?

    How ugly are we talking? No cheap hacks?

    I’m still curious to figure this out — I saw a post on here where I think you laid it out for someone else, but I couldnt figure out how to put the code into practice. (Was confused as to which names of which entities needed to go where)

    Is this it:

    L = comp("Pre-Comp").layer("FOLDING SIDE");
    CL = thisComp.layer("Pre-Comp");
    u = CL.toWorldVec(L.toWorldVec([1,0,0]));
    v = CL.toWorldVec(L.toWorldVec([0,1,0]));
    w = CL.toWorldVec(L.toWorldVec([0,0,1]));

    sinb = clamp(w[0],-1,1);
    b = Math.asin(sinb);
    cosb = Math.cos(b);
    if (Math.abs(cosb) > .0005){
    c = -Math.atan2(v[0],u[0]);
    a = -Math.atan2(w[1],w[2]);
    }else{
    a = Math.atan2(u[1],v[1]);
    c = 0;
    }
    [radiansToDegrees(a),radiansToDegrees(b),radiansToDegrees(c)]

    Got that from here : https://forums.creativecow.net/thread/227/10169

  • Mihai Wilson

    July 31, 2011 at 12:49 pm in reply to: Lag moving clips in the timeline

    Thanks for that tip! This was driving me bonkers — hope everyone is telling Adobe about this issue, Its kept me away from Premiere for a while now.

  • Mihai Wilson

    July 2, 2007 at 11:13 pm in reply to: stencil alpha with 3d layer

    Rats — precomping doesnt work for me either. I want to flatten transforms on the precomp(using vector masks in it). Since AE lumps this together with precomp 3d I guess it aint going to work. (as then the layers in the precomp need to be 3d which defeats the purpose. huh.

  • Mihai Wilson

    July 1, 2007 at 6:01 pm in reply to: stencil alpha with 3d layer

    Yes, the layer with the stencil alpha blend mode is closer to the camera than the layer it is supposed to stencil. The blending mode works if the the layer with it applied is not 3d and the layers it is stenciling are, but once the stenciled layer is turned to 3d the effect stops working… am I missing something?

  • Mihai Wilson

    May 7, 2007 at 5:07 pm in reply to: controlling particles with sound effector

    duh. my bad, I must have messed something up with the emitter with all my fooling around. Tried it with a new one and it works just dandy! Thanks a lot for helping out such a helpless newb.

  • Mihai Wilson

    May 7, 2007 at 5:21 am in reply to: controlling particles with sound effector

    ah cool i see it now, but only renderer, not editor?

  • Mihai Wilson

    May 6, 2007 at 6:18 pm in reply to: controlling particles with sound effector

    Yes, silly mistake on my part — it is working now. Thanks Adam.

    One thing Im noticing tho is that I cant control the birthrate with this system. Im guessing that would require thinking particles instead?

    thanks for your help!

  • Mihai Wilson

    May 6, 2007 at 6:30 am in reply to: controlling particles with sound effector

    Thanks Adam, that gave me a good start but Im still having trouble. Ive set things up like your example, but I’m getting a result of 0 coming out of the ‘strength’ node on the sample effector. Im sure Im just missing something silly as I am a newb. Thanks.

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