Forum Replies Created

Page 486 of 549
  • Michael Szalapski

    November 16, 2009 at 10:29 pm in reply to: Upscaling a DV composition

    You mention you’ve got a 3d camera which reminded me of one way I uprezzed a few projects I was working on.

    What I did was duplicate the composition or save it as a different project (so you can always go back if/when you screw up). Then make your composition the size you need.
    Then I went to all the AE-created solids in the comp and resized them (by highlighting your shape layer and pressing ctrl+shift+y).
    Then simply use the zoom on your AE camera and zoom in closer.
    It won’t work for every situation, but it worked for me. I only had to tweak one or two other things. It saved me hours of work.

    – The Great Szalam
    (The ‘Great’ stands for ‘Not So Great, in fact, Extremely Humble’)

    No trees were harmed in the creation of this message, but several thousand electrons were mildly inconvenienced.

  • Michael Szalapski

    November 16, 2009 at 7:28 pm in reply to: shatter and object positioning

    “Actually, is there a way to accurately obtain the corner information of a solid layer that’s in 3d space without resorting to tracking?”

    Yes. Create four nulls (named TopRight, BottomLeft, etc.), place their anchor points at the corners of the object you’re trying to track.

    Then wherever you’re trying to find a particular corner point create an expression that says

    thisComp.layer(“TopRight”).toComp([0,0,0])

    Where TopRight is the corner you’re trying to track. Just change it to BottomRight, or whatever corner you happen to be working on. This tracks the 2d comp window placement of a 2d layer. I use this expression often for positioning lens flares, Trapcode’s Shine, etc. In fact, this expression is being used in the comp I’m currently rendering.

    My AE machine is tied up in a render at the moment, so I can’t pull set up a demo project to try out using information like this in the Shatter effect, but that answers your tracking question anyway.

    – The Great Szalam
    (The ‘Great’ stands for ‘Not So Great, in fact, Extremely Humble’)

    No trees were harmed in the creation of this message, but several thousand electrons were mildly inconvenienced.

  • Michael Szalapski

    November 16, 2009 at 3:21 pm in reply to: Mountain of Balls

    How realistic are you intending for this to look? This is something that, if you desire realism, would be much better to shoot practically (with a dummy or stunt person, depending on the type of balls you want).

    If you’re creatinga cartoony look, it could be relatively simple. You could use your favorite particle filter (Particular is a good one) with a custom particle of a ball and have it pouring balls down. Then, on separate layers, you could create the forming pile.

    What are you actually going for?

    – The Great Szalam
    (The ‘Great’ stands for ‘Not So Great, in fact, Extremely Humble’)

    No trees were harmed in the creation of this message, but several thousand electrons were mildly inconvenienced.

  • Michael Szalapski

    November 6, 2009 at 11:06 pm in reply to: Black and White Conversion

    You can use channel mixer and set it to monochrome and tweak various sliders which will give you some contr over the lightness based on the hue.

    – The Great Szalam
    (The ‘Great’ stands for ‘Not So Great, in fact, Extremely Humble’)

    No trees were harmed in the creation of this message, but several thousand electrons were mildly inconvenienced.

  • This whole video is a combination of fairly simple effects executed very well.

    It is the product of much planning.

    The white line “turning into text” is just a white line, then some text, then some white lines added to the text. This could be emulated by a mask on a white solid, some text and more masks (and more white solids)

    The text disintegrating could be done with several different pieces. The original text made to disappear through some sort of gradient wipe (or shatter). Some particles on top of it. (different layers for debris and dust). Then some particles and a separate layer for the growing new letters.

    This was a very creative piece and the creator is to be admired. It’s not a quick click in After Effects or a secret plug-in. It’s just a lot of work and a lot of pre-planning.

    – The Great Szalam
    (The ‘Great’ stands for ‘Not So Great, in fact, Extremely Humble’)

    No trees were harmed in the creation of this message, but several thousand electrons were mildly inconvenienced.

  • Michael Szalapski

    November 3, 2009 at 2:13 am in reply to: Underwater ripp[ling light effect

    There\’s a tutorial here on the COW about the caustics effect that covers what you\’re looking for. https://library.creativecow.net/articles/tierney_jim/caustics.php

    – The Great Szalam
    (The ‘Great’ stands for ‘Not So Great, in fact, Extremely Humble’)

    No trees were harmed in the creation of this message, but several thousand electrons were mildly inconvenienced.

  • Michael Szalapski

    October 23, 2009 at 5:56 pm in reply to: S-l-o-w RAM Previews

    The AJA issue is becoming common. I had a friend deal with it on his Mac and at work we had an issue on both of our CS4 AJA Windows Vista machines.

    Removal of the AJA for AE fixed the problem on all of the systems. AJA’s put out some updates since we had the issue, so maybe that’ll fix it…

    – The Great Szalam
    (The ‘Great’ stands for ‘Not So Great, in fact, Extremely Humble’)

    No trees were harmed in the creation of this message, but several thousand electrons were mildly inconvenienced.

  • Michael Szalapski

    October 23, 2009 at 4:02 pm in reply to: logo

    Is that the best technique? No.
    Reshooting with a t-shirt that has the right logo on it is the best technique.

    – The Great Szalam
    (The ‘Great’ stands for ‘Not So Great, in fact, Extremely Humble’)

    No trees were harmed in the creation of this message, but several thousand electrons were mildly inconvenienced.

  • Michael Szalapski

    October 14, 2009 at 7:37 pm in reply to: How to make Glass Panels

    A quick search for the word, “glass” on the tutorials page here popped up several ways to create glass-like things. One or two of them might point you in the right direction.

    – The Great Szalam
    (The ‘Great’ stands for ‘Not So Great, in fact, Extremely Humble’)

    No trees were harmed in the creation of this message, but several thousand electrons were mildly inconvenienced.

  • Michael Szalapski

    October 14, 2009 at 7:32 pm in reply to: Blacks on Export

    Or perhaps this page from Adobe’s help files?

    – The Great Szalam
    (The ‘Great’ stands for ‘Not So Great, in fact, Extremely Humble’)

    No trees were harmed in the creation of this message, but several thousand electrons were mildly inconvenienced.

Page 486 of 549

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy