September 17, 2023 at 10:12 am
in reply to: Weird shadows
Hello to all,
I didn’t want to update to 2024 cause most of the plugins I use would be broken. I installed it today in my laptop and YES, this phong style is trully great and fixed the shadowing issue instantly. I don’t know why they add that now, but happy with that. Also disconnecting the polygon fixed the issue. Thats why when I was enabling the “Create single object” in the boole would introduce some times this issue.
On the other hand I didn’t even know there was a mesh checker. I will have to check how it works. Might come in handy. But it’s not about missing something when modeling. Using boole too many times in a flat area is pretty common (at least for me) to create this phong-shadowing problem.
Thanks for fast response. Unfortunately, this is not like the target file. This is also flat, like my approach. This is the render of your material, but as you can see it doesn’t have any detail. If it is easier maybe on a sphere would be better. Really thanks for trying.
Wow, this fixed my issue. I was so annoyed by this… The bumb is now rendered correctly, but now I want to make the effect to look denser. What shall I change? Thanks again.