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Weird shadows
Hello,
I have one question. I am modelling one kind of complicated model, which has one big n-gon (flat face) and there are too many holes and extrusions in it. Its this very annoying thing that happens some times and the result is that there are some weird shadows on it, like the phong is broken. If I reduce the phong angle, it gets fixed but every edge gets very sharp. Is there a way to eliminate this problem?