Forum Replies Created

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  • Maxim Fischer

    October 1, 2019 at 10:16 pm in reply to: Cinema 4D R19 Voronoi Fracture VERY BAD Performance

    I forgot to mention that I already backed the simulation and only the play back from Cinema 4D r19 is totally lagging. I don’t even have to play the simulation and its lagging.

  • Maxim Fischer

    June 6, 2018 at 4:04 pm in reply to: Clone stamp effects not seen in final render

    Thank you for the reply.
    I’m using verion 15.1.1 (Build 12).
    I double klicked on my layer and worked in this second window (dont know what the name of this window is) like usally.
    Maybe it is a compatible bug with the plug-in Heat Distortion from Video Copilot that I used in my comp.
    The clone stamp worked in a other comp without an heat distortion. I guess its the plug-in ^^

    Have a nice day.

  • Maxim Fischer

    June 1, 2018 at 11:25 pm in reply to: Import a C4D project in a new project.

    Thank you for the reply.
    I always applying Cinema 4D to save the images in the “tex” folder.
    At the time I ‘m using only Octane Shaders. Maybe its a problem with Octane itself.

  • Maxim Fischer

    June 1, 2018 at 10:47 pm in reply to: uploading finished projects online

    Hi Karin,

    You could exporting it as an AVI file but the size of the file will be massive.
    For me H.264 is still the best codec for socialmedia. In Premiere Pro/ Media Encoder you can change the bitrate how you like it.

    Try this settings (for Premiere or Encoder):

    – Codec H.264
    – enable “Render with maximal depth”
    – bitrate encoding – VBR, 1
    – set traget bitrate/ maximal bitrate how you like it (keep in mind that Youtube decompresses the bitrate to 12Mbit/s for 1080p)
    – enable “Use maximum render quality”

  • Hi,
    I think the problem is that you spawn the hair right in the object so it got stuck in there. Place the toothbrush next to the teeth and animate it to the position you want. Or you reduce the length of the hair.

  • Okay I found this f****** problem. It was a JPG texture in the bump channel ….
    I replaced it with a noise. Now its working how it should be.

  • Maxim Fischer

    January 8, 2018 at 11:15 pm in reply to: Turbulence FD on ZYNC

    Hello,

    I would check if they support Turbulence FD.

  • Maxim Fischer

    December 29, 2017 at 8:38 pm in reply to: Octane render and compositing tag | C4D

    For example I want to deactivate a reflection of a single object.

  • Maxim Fischer

    October 5, 2017 at 7:43 am in reply to: Sharp, Apple-like reflections…

    Hello Michael,

    I would place a sphere in front the X and make it only for reflections visible. Like that:

  • Maxim Fischer

    September 16, 2017 at 8:21 pm in reply to: Splitting sphere cuts off reflection

    I think this will not work because the opening looks like this:

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