Dear Adam!
First off thank you very much for your support and quick reply.
Your help is greatly appreciated.
I lowered transparency to 95% and the refraction (is that what you mean by IOR? Please forgive me ignorance) and assigned a bump map.
I’m an advanced user but not a pro at all so could you please tell me how to use subsurface scattering and light pyrocluster? I can’t find it anywhere within the program. Is there a good tutorial around?
Also would I need to toggle the “Caustics” checkbox in the light source preferences on?
Thank you for your help and support!
Best regards