Brother, seriously… extremely grateful… your help is very valuable to me and this forum, seriously… thanks. Look, what I’ve achieved so far is that I send the mesh with the bones [joints] to UNITY, and within Unity, I do the animation [as if it were Cinema4D]… it’s three times as tedious, [seriously, it’s annoying to work like that], but it works, about 70% of what I’m looking for, so for now, I’ll do it this way… and I discovered this just when I sent you the video 2-3 days ago… so for now, that’s how it will be… adding that the joints don’t respond as one would like or as they would in Cinema… I repeat, Cinema and Unity can indeed make VERY PERFECT animations, my problem is exporting it to APPLE VISION PRO, which doesn’t understand the Unity animations, hence, those made in Cinema FBX… clarifying!!!!!