Forum Replies Created

  • Matt Tillman

    March 24, 2013 at 7:25 am in reply to: Rotating/Orienting a Wheel on 2 axes

    I think the wobbling has to do with the rotation order.

    To get around it you need to use both the “Particle Replicator” Rotation as well as the “Particle Look” Rotation.

    Particle Replicator Rotation
    Y = thisComp.layer(“Wheel_Orientation”).transform.yRotation+90
    Z = thisComp.layer(“Wheel_Orientation”).transform.orientation[2]+90

    Particle Look Rotation
    Y = thisComp.layer(“Wheel_Rotation”).transform.zRotation

  • Thanks heaps Darby. I completely overlooked the fact that I was passing a frame value instead of time.

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