Forum Replies Created

  • Matt Robinson

    November 23, 2010 at 10:12 pm in reply to: Everyody ” Join together”

    Yes, changing the blending mode to add did help. I placed some brackets on the corners of box to get around the issue…. thanks

  • Matt Robinson

    November 20, 2010 at 12:15 am in reply to: Masked cube trouble

    Because I only needed to remove a segment of layer so I subtract masked a segment , now it’s working fine anyway not sure what I did? But i’ll roll with it.

    Matt

  • Matt Robinson

    November 18, 2010 at 2:45 am in reply to: Particle Trouble

    I think I was believing something could happen when it can’t. You answered that for me, thanks for your time. Much appreciated….

    Matt

  • Matt Robinson

    November 17, 2010 at 12:06 am in reply to: Particle Trouble

    That is very interesting and thanks for your reply, i’m using AE CS5 and CC Particle world, I know there have been changes to the plug-in and I looked them up when needed from your answer. If I turn floor to transparent or none, the particle in essence will continue falling if the particle comp has been embedded in another comp? I am running into difficulty when the camera is moving up and I want the particle to not be cut off from the particle comp. Is there anyway for this to be done? What does floor turned to none do? What it suggests…..

    MD

  • Matt Robinson

    November 5, 2010 at 11:07 am in reply to: Camera has life of it’s own?

    Thanks very much………… problem solved.

  • Matt Robinson

    November 5, 2010 at 11:06 am in reply to: Camera Trouble

    Thanks very much………… problem solved.

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