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  • There is some DVCPro HD footage. It worked fine in CS3.

  • Has anyone solved this?

    I just upgraded from CS3 to CS4 and now my ram previews are vanishing at the drop of the hat. Something as simple as scrubbing the timeline, which I often like to do with ram previewed footage is causing the preview to completely disappear. Its driving me crazy. I’ve tried adjusting the memory, multiprocessing, disk cache, hardware acceleration settings to no avail.

    I’m on a 8 core mac pro with 16Gig ram. AE 9.0.2

    Thanks,

    -Matt

  • Matthew Woods

    June 30, 2009 at 5:07 pm in reply to: morph

    If you are on a mac, norrkross’s morphx software is an excellent free morphing program to morph between two stills:

    https://www.norrkross.com/software/morphx/morphx.php

  • Just workflow and desire to keep things simple. Plenty of ways to do what I want, it just seemed like this would be a useful plugin for me to keep this project simpler and a handy tool to have in general.

  • Matthew Woods

    June 2, 2009 at 7:23 pm in reply to: Elliptical Motion path conundrum

    I might try parenting your lines to a a null which you animate along the y access at a constant rate. This gives you your constant vertical scrolling. I’d then turn off all lines but one, and animate its position along the x axis placing keyframes at the top and bottom of your curve as it scrolls up the y, and one at the apex of the curve that you set to “rove across time”. I’d then adjust the easing/speed of the first and last keyframes so that your one line follows the curve. Once the one line looks good, I’d copy and paste those keyframes to your other lines and offset them so that they all repeat the same movement.

    Am I making sense?

    -Matt

  • Matthew Woods

    February 26, 2009 at 10:02 pm in reply to: Exporting stills with alpha channel

    The alpha is preserved, its just that Alpha channels are different from photoshop transparency channels. Check the channels palette in Photoshop for the Alpha.

  • Matthew Woods

    December 18, 2008 at 4:30 pm in reply to: After Effects fire

    I suspect their project brings in some footage that was not generated in After Effects. My favorite fire effects that I have made in After Effects came from shooting real fire. The real thing looks much better than anything computer generated. Get a camera (I got some great results just using a DV camera), and some green or blue colored paper (I have found large origami paper works great). Suspend the paper from a bent coat hanger or some other metal rod with clothes pins. Shoot against a black backdrop and key out the green paper with Keylight, set the blend mode on your flame layer to “add” to get rid of the black backdrop. You can get some great flame footage that you can scale distort and use for a number of projects. You can also use the green paper as a matte to burn up any image… the Bonanza effect. Plus its fun to play with fire, although do be careful and keep other flamables away from your set up, and keep a fire extinguisher handy.

  • Matthew Woods

    October 30, 2008 at 7:59 pm in reply to: Syntheyes and AE – motion tracking

    I don’t know if I can help you there. I don’t have much Maya modeling experience. I’m mostly an AE guy. I used synth eyes for a piece we were doing on Shipbuilding where I had to composite text into the shots, many of which had radical camera moves. An example is here:

    https://homepage.mac.com/mattness/LaserCutter.mov

    You are welcome to post your assets and I’ll take a look at them.

  • Matthew Woods

    October 29, 2008 at 7:01 pm in reply to: Syntheyes and AE – motion tracking

    When you export the shot from SynthEyes as a .ma, and import it into After Effects, it comes in as a composition with a bunch of 3d nulls representing tracking points, and a camera layer. When you drag your original footage into that composition as a 2d layer backplate, it should line up and you should see the nulls moving in sync with the background footage when you scrub the timeline. To place an image into the shot, you must make sure it is a 3d layer, (has the little 3d cube box checked) and that you are looking through the moving camera. If you saw the nulls moving when you scrubbed, then you are probably looking through that camera. If there is only one camera in the shot, you usually are looking through it, but you could be in front view or something. You can change cameras with the little dropdown tab at the bottom of the composition window.

  • Matthew Woods

    October 29, 2008 at 4:21 pm in reply to: Syntheyes and AE – motion tracking
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