Forum Replies Created

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  • Interesting Tim. Are you you on a mac or a PC? We tried Colorista because thats what we used to use to transfer color correction from FInal Cut. The colorista effect did get applied in the AE project when it was transferred from premiere, but none of the settings for that effect came with it from premiere to AE. We called Red Giant, and they said that they didn’t support that. We were doing this on a PC.

    -Matt

    Need a quick break from motion graphics?
    Try my game Constellation at:
    https://www.paperdragongames.com

  • Hi Vince,

    We do that too. We just like to use dynamic link to create the AE projects. In our programs, we often have multiple movie clips and images on screen at the same time. After doing rough cuts (with some basic color correction) in premiere, the “Send to After Effects Compostition” Feature makes it easy to move the footage files needed for a scene along with their basic edit into AE to do the the fancy stuff. We’d also like to move any color correction that we have done at the same time. We then render an mov or image sequence from that to bring back into premiere.

    Any more ideas anyone?

    -Matt

    Need a quick break from motion graphics?
    Try my game Constellation at:
    https://www.paperdragongames.com

  • Matthew Woods

    May 22, 2012 at 4:07 pm in reply to: CS6 Infrastructure update problem. Attn:Todd

    Thanks Ann,

    I tried posting there.

    A little more info in case someone else has the same problem. After having to force reboot my machine several times trying to do this update, my machine started to hang in other ways. I decided to restore by boot drive from a time machine back up from two weeks ago when my machine was rock solid stable. My machine now seems to be acting fine, although the InfrastructureCS6 update still crashes. It no longer takes down my system when crashing though. I only tried it once since the restore. I’m a little afraid to try it again. I want to be able to keep my adobe software up to date though.

    -Matt

    Need a quick break from motion graphics?
    Try my game Constellation at:
    https://www.paperdragongames.com

  • Matthew Woods

    May 21, 2012 at 5:50 pm in reply to: CS6 Infrastructure update problem. Attn:Todd

    Good to know. I googled “Adobe CSXS InfrastructureCS6”, hoping to find the manual installer, but found very few refererences. Out of curiosity, do you still have CS5.5 installed? I still have some AE projects that use Photoshop 3d so I have kept my 5.5 installation for now.

    -Matt

    Need a quick break from motion graphics?
    Try my game Constellation at:
    https://www.paperdragongames.com

  • Matthew Woods

    April 18, 2012 at 1:58 pm in reply to: CS6 mercury playback for iMac?

    H264 codecs never scrub smoothly in any edit system in my experience. The codec compresses your video by computing the image for each frame based on changes from previous frames. It plays great when playing at normal speed, but not when scrubbing. Its possible acceleration might improve things some, but the codec is just not designed to be scrubbed through. If you want responsiveness in the timeline you should consider batch transcoding your footage to a non-temporally compressed codec, Apple Pro Res, Uncompressed, and Photo-Jpeg are all options on mac.

    Need a quick break from motion graphics?
    Try my game Constellation at:
    https://www.paperdragongames.com

  • We ended up doing an overnight render with AJA 10 bit Uncompressed Quicktime codec. I did a little test with TIFF Sequences, is there anyway to enable lzw compression on Tiff sequence rendering from Premiere/Media encoder? I couldn’t find a checkbox for it. There are a lot of large areas of black in this video that would have losslessly compressed out if I could do LZW compression.

    Thanks,

    -Matt

    Need a quick break from motion graphics?
    Try my game Constellation at:
    https://www.paperdragongames.com

  • First thing I tried. It doesn’t work because we have AE comps dynamically linked into the Premiere sequence. Even with a completely separate AE project for our final output, the dynamic link doesn’t seem to like having an AE comp inside a Premiere sequence inside an AE comp. Too bad, cause it would save us one render in our pipeline.

    I know windows premiere can export uncompressed AVIs. That might have worked well for us, but the mac version doesn’t do it. I hate windows, but our next edit suite might end up needing to be that… after we just finished getting the rest of the office converted to mac. 😛 Keeping fingers crossed for CS6.

    -Matt

    Need a quick break from motion graphics?
    Try my game Constellation at:
    https://www.paperdragongames.com

  • The premiere sequence is 2048×768 resolution. Final output is 2 1024×768 h264 files that are playing on synced bright-sign roku players that are projection mapped onto an uneven surface. The After Effects project splits the 2048×768 premiere file into the two halves, and applies slight mesh-warping to correct differences between our original editing template, and the actual projected installation.

    I’ve pretty much given up on using quicktime export from premiere. Its slow and has occasionally crashed on heavy complicated projects. H264 mp4s on the other hand render magnificently. It drives me nuts that I can encode a complicated lossey format like H264 so quickly and painlessly, but not a lossless format which should be much less work for the computer. We have a bit of a tight deadline so rendering overnight doesn’t give us much leeway if something goes wrong.

    Need a quick break from motion graphics?
    Try my game Constellation at:
    https://www.paperdragongames.com

  • Hi Chris,

    Sorry for the slow reply. Out for the weekend, then a busy monday.
    Thanks for the suggestion! I hadn’t heard of subler. That program looks really helpful.
    I was still hoping to find a quick way out of premiere without messing with separate audio stems etc.
    Since we can edit with 5.1 You’d think there would be an easy way to export a single video file with 5.1 that we can play on the projector in our conference room. It just seems way harder to do than it should be. Subler looks like it will help though.

    Thanks,

    -Matt

    Need a quick break from motion graphics?
    Try my game Constellation at:
    https://www.paperdragongames.com

  • Matthew Woods

    March 30, 2012 at 8:33 pm in reply to: script for CS3 that takes screen shots of comps

    Do you know about the “Save Frame As” option in the composition menu?

    Need a quick break from motion graphics?
    Try my game Constellation at:
    https://www.paperdragongames.com

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