Forum Replies Created

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  • Markus Stone

    July 1, 2020 at 8:01 am in reply to: Sony A7S footage choppy on new machine

    Hmm – reckon I might have found me the problem.

    I restored Premiere to version 14.0.0 and it works much better.

    Cheers

    Markus

  • I managed to figure out a solution, so I thought I’d update the post in case anyone else is looking to do something similar.

    Take the layer with the 3D stroke and set it’s Z-depth to = the radius of the sphere in the Orb plugin.

    That gets you close.

    Make the masks in the stroke layer, with one end always starting on the centre of the layer so that when you apply transforms in the plugin at least one point is in the right place.

    Use transforms within 3D stroke to find the correct orientation for your paths. You can adjust the paths themselves, but you’ll only really be able to control the length of the line that way.

    Using a camera orbit to check the contact on the limb of the sphere works well too.

    Thats it.

    Hope it helps someone else.

    Markus

  • Markus Stone

    February 16, 2020 at 6:18 am in reply to: Archiving 6K BRAW project

    Thanks for the reply Antoine – I’ve got both, but I recently uninstalled the Autokroma plugin as a troubleshooting measure.

    Cheers
    Markus

  • Markus Stone

    August 16, 2019 at 4:52 am in reply to: Referencing another layers position only if size =0

    No takers? Is this harder than it looks?

  • Markus Stone

    August 12, 2019 at 9:29 am in reply to: Referencing another layers position only if size =0

    I’m trying to do this https://youtu.be/bmPOEXVIOjc

    Such that it only ever requires six layers to render the dots.

    I know trapcode particular can do this, but trying to avoid spending $1000 when I feel this must be possible with expressions. Besides, I might learn something.

    M

  • Markus Stone

    August 12, 2019 at 6:27 am in reply to: Referencing another layers position only if size =0

    I also tried this way, where I explicitly assign the value to thisPos and return that value. No luck.

    nullPos = thisComp.layer(“Null 2”).transform.position;
    thisPos = value;

    if (content(“Ellipse 1”).content(“Ellipse Path 1”).size <= 0)
    {
    thisPos=nullPos;
    }
    else
    {
    thisPos=value;
    }
    thisPos;

  • Markus Stone

    July 25, 2019 at 3:58 am in reply to: Trying to access XY of verrtices

    Sorry, Ignore my last, just saw your reply.

    Muchas Gracias 🙂

  • Markus Stone

    July 25, 2019 at 3:57 am in reply to: Trying to access XY of verrtices

    How would it look if you weren’t to use intermediate variables?

    I’m just trying to figure out where I went wrong with my attempt. I think I have the syntax wrong, but everything I tried crashed and burned.

    Cheers
    M

  • Markus Stone

    July 23, 2019 at 12:51 am in reply to: Shape position relative to end of line layer

    Thanks Walter,

    Dan Ebberts resolved the issue in this thread https://forums.creativecow.net/thread/227/42354

    Cheers and thanks for getting back to me.

    Markus

  • Markus Stone

    July 23, 2019 at 12:49 am in reply to: Trying to access XY of verrtices

    So, to enhance my understanding, (if you’re happy to teach a noob like me ☺) would you be happy to show me how it would look *without intermediate variables?

    I have a problem with my syntax that I need to resolve, and I kinda thought the above would work.

    Cheers & thanks

    Markus

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