Marco Baer
Forum Replies Created
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Marco Baer
July 24, 2016 at 11:44 pm in reply to: Emulating the zoom system of Camtasia Editor in VEGAS – a script that copy the last keyframe and add a new one (1 second later)You are correct about the fact in Vegas Pro you’d always need to set focus to the Pan/Crop or Trackanimation timeline first and especially for using screen recordings (which usually are longer clips) most of the time it would need extra zooming of the timeline. Both of them I didn’t do in my demo video and it would take several seconds additionally.
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Marco Baer
July 24, 2016 at 11:22 pm in reply to: Emulating the zoom system of Camtasia Editor in VEGAS – a script that copy the last keyframe and add a new one (1 second later)You are right, it’s more than 2 seconds. It is 7 seconds and it includes zooming and positioning which itself takes 4 seconds. See here.
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Marco Baer
July 24, 2016 at 10:51 pm in reply to: Emulating the zoom system of Camtasia Editor in VEGAS – a script that copy the last keyframe and add a new one (1 second later)Not sure how it could be 13 seconds slower if it only takes me 2 seconds.
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Marco Baer
July 24, 2016 at 5:08 pm in reply to: Emulating the zoom system of Camtasia Editor in VEGAS – a script that copy the last keyframe and add a new one (1 second later)I think I understand why double-keyframes are useful because I also make video tutorials.
I can’t help coding a script but actually – for the way I work – I didn’t really needed it. Such a script or any kind of automation would apply a fixed duration/speed to the zoom which isn’t what I needed. I want duration/speed to be dependend on sizes (of start and end position) and content. So this method whould need me to touch and move one of the double-keyframe again to modify zoom speed.
My workflow is to manually set first keyframe where zoom starts (by pressing “Insert” key). Then moving cursor to where zooms will end and applying the zoom here, which automatically will insert a new keyframe. It’s a two-second-workflow (including the zoom) while preserving my need to individually select zoom speeds.
I find this way isn’t slower nor does it take more steps to apply desired zooming with desired speed.
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Unfortunately Vegas Pro cannot do this. I use FlashBack for screen recordings.
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I would ask back to the TV station. I’d assume they mean what Vegas Pro does. Only channel 1 and 2 filled with audio. They can’t expect what isn’t possible and have to take XDCAM IMX as what it is.
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XDCAM IMX standard allows for either 4 channel audio, if audio is 48 kHz/24 bit, or 8 channel audio, if audio is 48 kHz/16 bit. There is no 2 channel IMX.
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Could you specify which kind of MXF is meant?
There are some professional flavors of MXF which are standarized to a given count of audio channels and the Vegas renderer then only defines the mapping across the defined amount of audio channels.
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Movie Studio works fine even without Quicktime being installed. Only drawback is you won’t be able to import certain flavor of Quicktime files like (MOV) DNxHD or ProRes.
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If you mean the start button of HandBrake which then finally starts the render process, this is done on purpose though it could have been automated.
The reason is, you usually need to select a render preset first or even modify some of the given render settings before you would start the render process. Just like you would do when using a Vegas Pro internal renderer.