Forum Replies Created

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  • You are correct about the fact in Vegas Pro you’d always need to set focus to the Pan/Crop or Trackanimation timeline first and especially for using screen recordings (which usually are longer clips) most of the time it would need extra zooming of the timeline. Both of them I didn’t do in my demo video and it would take several seconds additionally.

  • You are right, it’s more than 2 seconds. It is 7 seconds and it includes zooming and positioning which itself takes 4 seconds. See here.

  • Not sure how it could be 13 seconds slower if it only takes me 2 seconds.

  • I think I understand why double-keyframes are useful because I also make video tutorials.

    I can’t help coding a script but actually – for the way I work – I didn’t really needed it. Such a script or any kind of automation would apply a fixed duration/speed to the zoom which isn’t what I needed. I want duration/speed to be dependend on sizes (of start and end position) and content. So this method whould need me to touch and move one of the double-keyframe again to modify zoom speed.

    My workflow is to manually set first keyframe where zoom starts (by pressing “Insert” key). Then moving cursor to where zooms will end and applying the zoom here, which automatically will insert a new keyframe. It’s a two-second-workflow (including the zoom) while preserving my need to individually select zoom speeds.

    I find this way isn’t slower nor does it take more steps to apply desired zooming with desired speed.

  • Marco Baer

    July 21, 2016 at 2:28 pm in reply to: Can Vegas record from screen?

    Unfortunately Vegas Pro cannot do this. I use FlashBack for screen recordings.

  • Marco Baer

    May 26, 2016 at 7:56 pm in reply to: MXF two channel audio

    I would ask back to the TV station. I’d assume they mean what Vegas Pro does. Only channel 1 and 2 filled with audio. They can’t expect what isn’t possible and have to take XDCAM IMX as what it is.

  • Marco Baer

    May 26, 2016 at 5:06 pm in reply to: MXF two channel audio

    XDCAM IMX standard allows for either 4 channel audio, if audio is 48 kHz/24 bit, or 8 channel audio, if audio is 48 kHz/16 bit. There is no 2 channel IMX.

  • Marco Baer

    May 26, 2016 at 4:11 pm in reply to: MXF two channel audio

    Could you specify which kind of MXF is meant?

    There are some professional flavors of MXF which are standarized to a given count of audio channels and the Vegas renderer then only defines the mapping across the defined amount of audio channels.

  • Marco Baer

    May 22, 2016 at 12:18 pm in reply to: Sony Movie Studio & Quicktime

    Movie Studio works fine even without Quicktime being installed. Only drawback is you won’t be able to import certain flavor of Quicktime files like (MOV) DNxHD or ProRes.

  • Marco Baer

    May 19, 2016 at 6:47 pm in reply to: Softening of Vegas Pro MP4 renders

    If you mean the start button of HandBrake which then finally starts the render process, this is done on purpose though it could have been automated.

    The reason is, you usually need to select a render preset first or even modify some of the given render settings before you would start the render process. Just like you would do when using a Vegas Pro internal renderer.

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