Well, it seems if you have a file set up with Basic 3D on it, then change the project to 16bit, it goes all wrong. It doesn’t seem to be able to compute it in 16 bit; it just looks like distortion; however, on later thought, this might be because in 16bit the graphics card can only handle smaller files…that is, in 8bit, you can’t animate anything bigger than 2048×2048 and in 16bit I’m sure this is actually more limited. Maybe a smaller file, like 1024×1024 would be able to render properly in 16bit with the Basic 3D effect, I don’t know, I have to try it
LMN