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16 and 32 bit modes in Motion 2 break some filters…
I wonder…does anyone know why and for which filters one can (not) use 16 and 32 bit modes?
I was disappointed to find that their new Basic 3D filter doesn’t work in 16 bit properly…
really wish it did, as I need to use 16 bit mode to affect a linear-light gamma-corrected compositing effect, making images look like they were shot and faded in/out on an optical printer, while I’m using Basic 3D as part of a way to mimic a rostrum camera
clarifying what I mean: