Forum Replies Created

  • Luca Zecchi

    December 19, 2019 at 8:26 pm in reply to: “Up and down” relative to X value

    Thanks a lot Walter, that’s exactly what I need!

    Much appreciated (:

    Luca

  • Luca Zecchi

    December 13, 2019 at 11:39 am in reply to: Hard Shadow renders instead of soft

    Hi,
    Are you sure to export the right composition? What output format are you using?
    How you make the soft shadow? (using fast blur? drop shadow effect? drop shadow layer style? other method?)

  • Luca Zecchi

    November 15, 2019 at 10:39 am in reply to: Match position across 2 different compositions

    Thanks a lot Cassius!

    Luca

  • Luca Zecchi

    November 14, 2019 at 11:57 am in reply to: Match position across 2 different compositions

    Hi Cassius, thanks a lot!
    Of course the rigs are not in the center… I had to change your expression to make it work, I added two sliders for adjust the position:

    ref=comp(“HORSE”);
    a=comp(“HORSE”).layer(“CHILD”).position;
    b=100/thisComp.layer(“B | BRIGLIA | BRIGLIA_BOCCA”).transform.scale[0];
    nx=a[0]-ref.width/2+effect(“X”)(“Slider”);
    ny=a[1]-ref.height/2+effect(“Y”)(“Slider”);
    [nx*0.69/b+(thisComp.width/2),ny*0.69/b+(thisComp.height/2)]

    The mouth bone position is still a bit off, but less than before. I think it’s fine now, take a look at the result.
    If you have some improvement, I’m all ears.

    Luca

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