Forum Replies Created

  • Lawrence Chandler

    August 24, 2018 at 5:50 pm in reply to: particular particles pop off

    I’m not actually using a 3d camera layer in the scene though that’s a good call.
    I think I figured it out. I’m using a textured sprite– a precomp with a shape layer with some wiggle on it’s transforms. Once I reset the time sampling to “Start at birth play once” it seems to be working correctly.
    thanks!
    Larry

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