Forum Replies Created

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  • It sounds like we are doign the same thing but I am not using disk images. I create a folder on my laptop for the project and then I create sub folders and label them Import 1, 2, 3 and so on. When the P2 mounts I drag the 2 items the .TXT file and the contents folder.

    I used 5.0.4 and it worked well. The importer can find more then just what is mounted on your computer. You can navigate into folders on your hard drive and as long as those 2 files are there you can import it into FCP.

    That might save you a couple of extra steps.

    -Lars

  • Lars Wikstrom

    March 23, 2007 at 2:44 am in reply to: Motion curves

    Thanks!

  • Is there a special reason you use a disk image? I back my stuff up to DVD-Data. 1 4 gig P2 card fits real nice on a 4 gig DVD disc.

    Good Luck,

    -Lars

  • It’s not creating a disk image it’s mounting the P2 card on the desktop. I don’t understand the why you need Disk Utilities? Once it mounts on your desktop FCP will see it if you try to import from P2. But you should just transfer that contents and .TXT file to a folder on your desktop and keep that as your master file. Then import into FCP from those files.

    -Lars

  • For the first question, When I upload Via firewire to my computer I plug it in, turn it on and then select the button in the back that switches it to playback mode. Once it is in that mode I press the same button and hold it down for a few seconds and that turns it into a firewire device. After 10 seconds or so it mounts on the desktop.

    In FCP 5 you can right click and select P2 import and a new wondow pops up and you can import the clips as QT movies. But you are better off dragging the contents of the P2 card to your hard drive first and then importing the P2 footage from your hard drive copy.

    -Lars

  • Lars Wikstrom

    March 21, 2007 at 5:41 pm in reply to: Fisheye for HVX-200

    Also check out these guys.

    https://www.vfgadgets.com/RedEye.htm

    My friend bought one of these and he loves it. You can’t zoom more then like 30% but the best thing about it there is no large piece of glass in front of your lens and you can use the lens hood that came with the HVX.

    -Lars

  • Lars Wikstrom

    March 13, 2007 at 10:59 pm in reply to: OS 10.3.9 released with a P2 ‘fix’…

    I think you mean 10.4.9

    -Lars

  • Lars Wikstrom

    March 12, 2007 at 8:07 am in reply to: Why is the camera at 702 and not 720?

    An image seq. might be the best way. I never thought that QT would be reading it wrong but you might be right about that. Apples shake seems to think it is 1280 x 720 and when I make an aspect adjustment in that porgram then it works fine to.

    Thanks for your help!

    -Lars

  • Lars Wikstrom

    March 11, 2007 at 8:02 pm in reply to: Why is the camera at 702 and not 720?

    That is what I have been doing, I switch up to a codec called Microcosm. In QT under the export options in the size I select HD 1280 setting and not the current. So will that be streching the image? If the native size is 1248 x 702 I would be streching the image to 1280 x 720.

    Thanks for the help in understanding why it is not a 720 image.

    -Lars

  • Lars Wikstrom

    March 11, 2007 at 9:31 am in reply to: Why is the camera at 702 and not 720?

    If I do a 3D track with the image compressed like that then I need to work with it compressed in Cinema 4D. I would have to render out all of my CG models compresssed and then try to expand them later to 1280 x 720. It is easyer for me to see the CG over a correct looking plate. that is why I bring it into QT and export out a version that is 1280 x 720 to start with. After that part it goes into Apples shake to apply Lenswarp node to undistort the image for a better track. hard to see what is happening at 960 x 720.

    I’m just wondering why the file wants to be 1248 x 702 instead of 1280 x 720

    -Lars

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