Forum Replies Created

  • Hi!
    Thanks for your help!
    Ended up stabilizing the guy in the toilet and attaching him to the track point from the other shot.
    Works quite good with a little tweaking.

    Thanks.

  • Thanks again!
    Gave that a try earlier today, and it sort of works, but generates a somewhat two dimentional movement (suprise). And getting that perfect track is a bit harder than i thought. Moght have to focus harder on that! Might just be the solution I end up using 🙂

  • Hi, thanks for your reply.
    The thing is that doing so doesn’t quite do the trick – as the entire non-swaying footage (B) is now moving relative to the movement of the track point, but what I need, is to force a specific point within the B footage to stick to a point within A. As the shots are practically the same – motion control – that very same point is present in both shots, so how to force those points to stay on top of each other?

    BTW
    Stabilizing footage B and attaching it to the null is of course a solution, but the movement isn’t 100% natural. But an option – of course.

  • Old thread, returning issue.
    When I dropped material encoded i streamclip into fcp, it opted me to change the seq settings to match the material. I said, yes, everything was good, added a few transitions, exported —- interlaced.
    Grown a bit wiser since last time and for anyone wondering, this seems to be the solution:

    Sequence settings —–

    1920 x 1080 HDTV 1080i (last one can’t be changed to anything reasonable, why? Don’t know)

    Square pixels

    Field dominance: NONE (this solved it for me, it used to be set to upper by FCP, why? Don’t know)

    Compressor (prores 422 in my case)

    ——

    Exported using current settings, all is good.

    LKF

  • Hi Gareth,

    No, haven´t checked the style actually, got caught up in the fact that applying “matte magic” to a mask made everything dissapear. And pressing undo didn´t fix it – will try to check the shape styles tonight.

    I have another question as well though:
    Since the characters aren´t running at a constant speed – I need to customize how fast the stroke is “written on”. So far I have been manipulating the “last point offset” parameter in the keyframe editor to achieve this effect – but it doesn´t perform consistently, differing in wether its possible to do at all etc.
    I haven´t been able to successfully manipulate the “custom speed” setting – is something wrong with my workflow?

    1. Record mode
    2. moving the cursor to the correct place in the timeline
    3. adding keyframe and adjusting speed so that the light “catches up” to the character
    4. Moving the cursor again.
    5. Repeating number 3

    etc. etc.

    Doesn´t produce any results? Am I missing something?

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