Forum Replies Created

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  • Just realised i could just animate the anchor point in 2d, being doing it for ages with images. Still cant get the rotation though so maybe keyframing is the way to go. Sorry for posting when I worked it out myself. any further advice appreciated though.

  • Just realised i could just animate the anchor point in 2d, being doing it for ages with images. Still cant get the rotation though so maybe keyframing is the way to go. Sorry for posting when I worked it out myself. any further advice appreciated though.

  • Okay, I got as far as creating a mask in 2d, creating a null whose position keyframes are pasted in from the maskshape. Applying stroke to the mask shape. Creating a camera whose position follows the null’s so I have it drawing fine but its not rotating at the corners as I would like. Any ideas , I am almost there.
    For example , say it was a basic square… They topside draws left to right, then the next side (the right side) draws top to bottom all the while the pen or cursor in my case stays dead centre as my cameras position and point of interest are linked to it.This means the squre moves while its being drawn…all fine this is what I want but I would prefer all lines drawn horizontally so that the square would have to rotate as its drawn. I can manually animate this but as my shapes are more complex I wondered if there was an easier way that I am overlookin. Thanks in advance.
    Oh and if anyone can see that I have being doing any of the above the long way round please let me know, have to learn somehow eh?
    Thanks.
    Barry

  • Okay, I got as far as creating a mask in 2d, creating a null whose position keyframes are pasted in from the maskshape. Applying stroke to the mask shape. Creating a camera whose position follows the null’s so I have it drawing fine but its not rotating at the corners as I would like. Any ideas , I am almost there.
    For example , say it was a basic square… They topside draws left to right, then the next side (the right side) draws top to bottom all the while the pen or cursor in my case stays dead centre as my cameras position and point of interest are linked to it.This means the squre moves while its being drawn…all fine this is what I want but I would prefer all lines drawn horizontally so that the square would have to rotate as its drawn. I can manually animate this but as my shapes are more complex I wondered if there was an easier way that I am overlookin. Thanks in advance.
    Oh and if anyone can see that I have being doing any of the above the long way round please let me know, have to learn somehow eh?
    Thanks.
    Barry

  • Kilbsy

    April 3, 2006 at 5:48 pm in reply to: Must Peep

    Anyone got any idea how to go about creating this sort of thing. Is this 2d or 3d tracking or corner pin type effect?

    Would like to attempt something similar though on a lesser scale. Just trying to make it look like there is a stroked version of the tube map actually superimposed on the sky (kinda translucent) bout 5 metres up.

    Any ideas how these guys went about what they did?
    Thanks.
    Barry.

  • Kilbsy

    January 2, 2006 at 9:51 pm in reply to: rotoscope animated line

    Anyone know exactly what the above script does.I would likre to use it but i think its in Spanish.Thanks
    Barry

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