Kendall Shaw
Forum Replies Created
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Err… I’m seeing that too. Sorry for the noise. My guess is that I have been hitting escape before switching.
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I do not see previewing in the background mentioned there.
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Thanks. Locking layers when not changing them seems like a good idea.
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I don’t know if anyone will ever see this post because replying doesn’t bump the thread, it appears.
Ah! If I view by topic, updated by date, posts appear sorted by date, even if they are replies to threads that are old but not dead yet. I imagine almost noone does that though…
Matching 1 timeline to 1 composition viewers works for me if I use the keystroke mentioned in help
https://helpx.adobe.com/after-effects/using/workspaces-panels-viewers.html
To lock the current viewer, split the current frame, and create a new viewer of the same type in the new frame, press Ctrl+Alt+Shift+N (Windows) or Command+Option+Shift+N (Mac OS).
Using the lock icon doesn’t prevent the viewer from changing, for me.
Uggh. It just opened footage in the locked viewer.
At least 1 time, it appears to work, enough for me to setup to use 2 timelines and compare videos.
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Kendall Shaw
January 13, 2015 at 6:12 am in reply to: hardware acceleration and viewer rendering speedKronos using the GPU seems to apply the speed change effect faster than with the CPU. Purging the image cache each time, 2 seconds of reverse-forward-reverse-forward took 2 minutes to buffer while previewing using the CPU and 30 seconds using GTX 570.
Maybe I need to do more than purge the image cache to test. But, it seems significantly faster using the GPU, for the semi-interactive activity that it is painful right now. I wonder how much faster it can be using a faster GPU.
If the speed up could result in no perceptible delay that would make a huge difference for me.
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Kendall Shaw
January 11, 2015 at 3:55 am in reply to: hardware acceleration and viewer rendering speedUrff. Well, right now I am heavily using timewarp and the graph editor. It seems pretty difficult to do something similar in premiere. So, exactly the thing that I want hardware acceleration for doesn’t appear to be improved much by GPU acceleration.
Hmm. Kronos might be a solution (cuda accelerated timewarp-like thing). I’ll check it out
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Kendall Shaw
January 11, 2015 at 1:07 am in reply to: hardware acceleration and viewer rendering speedOk. So, hardware acceleration of panels means hardware accelerated opengl and not cuda?
Initially I was using premiere and replace with after effects composition, but I kept finding the clip to be blank after closing and reopening after effects and premiere, so I have been doing editing sort of work in AE.
It looks like I should try to do as much as possible in premiere.
Incidentally, I don’t have the opengl information panel that I see in your video (the one in after effects). I am using AE CC. I just have a section saying which version of opengl API is being used. Is that information somewhere else, about what is using opengl?
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Kendall Shaw
January 9, 2015 at 9:45 pm in reply to: AE ray trace engine/CUDA GPU performance comparisonIn AE, does render speed apply to viewer panel rendering speed?
The main reason I would want better performance is to reduce delays in rendering while deciding on the value of properties for layers. For example, moving keyframes around, adjusting easing and so on.
I know you that you can adjust rendering quality. I mean delay assuming appropriate changing of rendering quality during different stages of work.
If there were no perceptible delay, I would make many more changes before rendering. Because of the delay, I consider whether or not to bother trying some things and whether or not it is worth waiting for.
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Thanks. I just glanced at it (the ben wagonner compression book) on safari books and it looks very good.
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Kendall Shaw
January 8, 2015 at 2:11 am in reply to: Command assigned to left/right arrow in timeline panel?If I start wanting to move the image it could be that I would want to have the arrow key shortcuts for that.