Forum Replies Created

  • Justin Mettam

    March 29, 2009 at 5:58 pm in reply to: Can AE be used to make interactive Fash graphics ?

    Thanks for your feed back.
    I think I am looking for something much more interactive than the link you showed above.
    I will design it in AE then try to replicate it in Flash then add the interactivity I need.

    Thank you.

    J.

  • Justin Mettam

    March 29, 2009 at 5:41 pm in reply to: Help on getting motion blur to work in AE

    I have found out how to apply MB to your 3D renders (In my case from Maya) in AE.
    You have to render out a special vextor pass. Then using “ReelSmart Motion Blur” you can use this pass to blur your 3D renders like they would in 3D

    This site explains how to apply the vector shader to your 3D
    https://www.alamaison.fr/3d/lm_2DMV/lm_2DMV_ref.htm

    ReelSmart Motion Blur
    https://www.revisionfx.com/products/rsmb/

    As I recall about 5 years ago I used this vector shader to also map 2D images onto my 3D objects while in AE.
    For example we tracked a persons face in Maya rendered out a vector pass and used the Red and Green channels of vector pass; R&G hold the normal information of the 3D object.
    We could wrap a 2D texture onto the object like a sticker. Much like you would in a 3D package.

    J.

  • Justin Mettam

    March 26, 2009 at 2:56 am in reply to: Help on getting motion blur to work in AE

    Hi Dave.
    Yes ideally I would like the blurring to look like it is happening in 3D space. But I don’t want to have to do it in the render and would prefer the interactivity of AE.
    I think there is a way, if I was to render out a special pass from maya.

    Do you know what the special pass might be ? Is it a vertex or normal pass ? and if so how would I use it in AE.

    J.

  • Justin Mettam

    March 24, 2009 at 7:20 am in reply to: Applying DOF in AE with Maya .iff files. Help Pls.

    Thank you.

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