Forum Replies Created

  • It seems that way Andy – thanks for the suggestion. So would you say it’s better to split clips into projects in Final Cut, then pass to pluraleyes, or sync them all in pluraleyes, then create multicam clips from specific sections of a timeline? I’m not sure if the latter is possible. However, Pluraleyes is definitely a lot faster for synchronizing larger projects.

    Joshua

  • Jeremy,

    Thanks for the detailed reply. I figured the angle editor edits would ripple. My problem is I’m synchronizing all the clips externally in Pluraleyes. It would be a pain to do them all one by one, but I see the benefit in this case. Instead of ‘flattening’, is there any way to split a multicam clip into many? From inside the angle editor, I see I can only create a compound clip from a collection of clips.

    If not, I think I have two options.

    One would be to create a separate Pluraleyes project for each video section that has different characteristics from the others.

    Another would be to avoid multicam altogether. I mainly use it because it’s easy to create cuts simulating live camera changes. But Pluraleyes will sync into a timeline with or without a multicam clip. I used to do this in FCP7 by deleting sections of clips to allow a clip under it in the timeline to show. Would you recommend simulating multicam behavior this way in FCPX, given the issues presented here?

    Cheers!
    Joshua

  • James,

    Thanks for the reply.

    I have tried setting a range but still don’t see any audio fade handles. Perhaps I’m missing something about setting ranges?

    Joshua

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