Joseph Francis
Forum Replies Created
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Joseph Francis
March 25, 2019 at 3:30 pm in reply to: Dragging playhead or clip introduces spurious frames into previewI’ll give it a try. Thank you.
I did try converting the clip to a sequence of image.####.tif files and that didn’t improve the situation. The image sequence seemed to be less responsive to work with and also ended up being garbled with use. I think I’m asking too much if the single, old, slow HDD in which everything resides. I did try adding an external SSD into the mix but to not much help.
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Joseph Francis
March 25, 2019 at 3:58 am in reply to: Creating lines like the Netflix logo animationI’m not super experienced with AE but maybe you could take a thin, wide slice of some appropriate footage and scale it tremendously tall.
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Joseph Francis
March 24, 2019 at 9:12 pm in reply to: Dragging playhead or clip introduces spurious frames into previewThe footage starts with a closeup of a wall and a hand enters frame holding an iPhone. The flash frames or repeated sequences consist of AE inserting that wall closeup into the middle of the clip several times over. Then the clip continues normally until the next random insertion. Sometimes a half second of hand entering frame gets randomly inserted. The more I move the play head or clip around, the more instances of seeing the blank wall or the hand entering frame occur. Even when the hand reenters frame, the audio (separate layer) proceeds normally. If I play the footage itself within AE (not the composition, but the footage itself) it’s garbled. If I play the footage outside of AE, using Windows media player, it’s normal, so AE is not changing the source footage, only it’s internal representation of it. If I reload the clip the problem persists.
I’m using this problem as a reason to buy a new computer. I hope my problem is old, inadequate hardware.
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Newton looks cool, and I’ll probably get it, but I’m just trying to understand what I can do with AE itself.
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Is this the sort of thing that could be handled in a script that keeps track of every object’s motion and sets key frames for it at every frame?
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If you visit the link you’ll see I extended the process to include ascii art-style simple ‘photo mosaic’ work with some planning, but without programming.
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I believe this is easier in Illustrator, but in Photoshop try this:
Design your line using the pen tool. Stroke the line with a brush. Turn the spacing waaay down on the brush so that you get a dotted line. For a dashed line – same idea, but see if you can get a rectangular brush to change angle based on path curve.
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I’d have to see your colors to see if they are arbitrary or if they lend themselves easily to some sort of conversion, but offhand I’d suggest the Black and White adjustment layer. Play with the sliders until the highest color is the brightest gray, and the lowest color is the darkest gray.
And try to work in 16-bits. Your height field will be happier later.