Jon Okerstrom
Forum Replies Created
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Bruce,
Any lossless codec will avoid artifacts. Animation+ would be fine.
The jaggy edges you’re seeing may be the result of several things:
How you’re interpreting the alpha channel. .. straight or multiplied.
You may also be looking at the movie in draft, rather than best mode.
Or be seeing the effect of interlaced video. In the last case, interlacing looks bad on a computer but great on a television.
Tell us more about your rendering settings and we might be able to track down what’s going on.
Jon
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Send me the AE project file. No additional files needed.
jokerstrom1 (at) mac.com
Jon
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Hi ed,
Try adjusting the camera view to “fit all”. That should put every object in the set-up window in view. If it still doesn’t, you may have turned off object visibility for the objects?
If you don’t hit the camera icon below the scene preview window, you can use all sorts of views in the set-up window to view your objects.
Jon
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Daveyg,
I think I get what you’re asking – why not use a precomp as a layermap that includes your black and white grunge map applied over a solid color or whatever else you’re using. Using layermaps gives you the freedom to create incredibly complex animated materials to apply to your objects.
Jon
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Is there a reason you’re using a black ground plane that’s outside of Invigorator? You could make things a lot simpler if you kept all of the 3D elements inside Invigorator. The “use comp camera” option works well in many cases but does have some limitations.
One other idea – why not spin your text rather than orbit your camera? In many cases, the results look the same but it’s a lot easier to do.
Jon
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It’s not a bug so far as I know. It sounds like your object may be so big it’s filling the screen… or so close to the camera it’s filling the screen.
What you see in the scene preview window should be the same as what you see in your AE comp window, provided that the solid to which you’ve applied the Invigorator effect is not larger than your comp. If it is, the comp will essentially crop the solid, making it look like the object is filling the screen.
While I’m taking educated guesses here, what version of Invigorator are you using?
Jon
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HI editdroid,
Are you saying your material and style libraries are blank?
Or are you saying the objects aren’t visible in the set-up window?
Jon
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Hi Julian,
A precomposition and a nested composition are essentially the same thing… precomp is normally an AE term. Nested composition describes the same thing in Final Cut, Avid, etc.
The important part for you is whether the effects and settings are left applied to the layers inside the precomp or are applied to the precomp itself.
Jon
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Glad you’re enjoying the process.
You said:
>>in reading about layermaps, it says you can take any layer in any comp in the project (they dont show up however when i throw a PS gradient in another comp. there are no special effects so it shouldnt need to be pre comped from what i understand)
You can use layers or precomps for layermaps. Use precomps (with attributes moved inside) to make AE render the effects first. You normally hide the visibility of these layers or precomps in your AE timeline. (Uncheck the eyeball)
You also said:
>>also you said add it as a reflection map, so i put in under the reflectivity slider in the setup menu. is that right? if my layer i want is a still gradient but on the 3d model i want it to pan from left to right, do i need to animate it in the copisition before i add it, or will the off set slider take care of that for me.
The image or animation being used to create the reflection does indeed belong on the reflection channel. In your case, you’re using a layermap, so you’ll need to assign the layer or precomp a layermap number in the popup menu. Also be sure the material you’ve chosen includes that layermap.
Setting starting end ending keyframes for the offset will make it appear like the reflection map is traveling across the object.
Moving the reflectivity slider will determine how strong the reflection is.
You also said:
>> thanks for your help, and i hope i can figure this out soon.
You’re welcome. Have fun!
Jon
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Hi Matthew,
There are lots of ways to do this.
My first choice would be to use a layermap as a reflection map and animate the offset to get movement even when the obect is still.
Another choice would be Zaxwerks Gradientwerks… it creates traveling gradients that are a step above the old standby, lightsweep… combine that with Glintwerks, and the options are limitless.
Jon