Jon Lewis
Forum Replies Created
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Neil thanks for pointing me there, what a mess. In skimming the 483 replies this may be different as they seemed to be with FCP X, I’m on FCP 7 and on a MacPro. The crash is on boot up, every time towards the end of the splash screen. So it doesn’t even launch. Tried several ways to bring it up, external drives off, shift key down… So from the thread maybe they are looking at it.
Thanks for your reply,
Jon -
Yep I put one in. Upgraded from Lion to ML 10.8.3, on a 12 Core MacPro,. Had to change a preference file in AE, and was sent a “beta” driver so that Cuda would work. Everything was great as it felt much faster than the stock card. AE, C4D fine, PS and all the other stuff work great, everything except FCP. FCP at this time crashes on opening every time and is no good anymore for what we see. Spent an hour with Nvidia and Apple tried all the stuff, and from what we can tell it is the new driver “cudadriver-5.0.45-macos” that I installed that brought it down. I tested FCP right with the new card right before the driver install and it was fine. And according to Apple, one can’t change the drivers in the OS so no going back. Not all the functionality is in the driver that is installed with 10.8.3 is how I understand it.
This is a big issue, actually HUGE issue, as we still rely on FCP for a lot of projects that underway now. So be very careful, if someone else has it working or any ideas let me know.
At this point will probably, sadly, switch back to the stock card, or continue to use PPro, which moving into is fine, but we need to update the Kona LHe to monitor now and have too many project on FCP on deadline. But in AE CS6, C4D, was great. -
Thanks, good point, Originally the client was shooting in 720p for the ability to move the footage around within the frame for wide shots and tight shots, but that just changed and we are sticking with the 720p sequence size. The other reason was for graphics as their will be a lot of psd. stills, that were being made at 720×486. So now we will see if the graphics can just be made at the 1280×720 size and once the pieces are approved then scale and crop to the 640×400 size. Could compressor pull that off cleanly with a custom template or would stick with after effects, their is over 6 hrs of material. Thanks again, Jon
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I’ve run into that before as well, and somehow breaking the relationship to the rendered audio files and forcing it to re-render sometimes works, which is what was suggested. One thought, is it the same source clip (of the 35) that does this or is it random, a different clip each time, that might help to troubleshoot it. If it is the same clip(s) the original file might have been a bad ingest.
What’s problem 2?Hey btw, did I work with you years and years ago in Sacramento doing sound for bands??
Good Luck, Jon Lewis -
Thats all it was? I was making it too complicated….
Thanks Dan!! -
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Wow, Tom, and everyone thanks!! I will give that a try!!
Jon -
Originally I used flip4mac through compressor, making a wmv file. The one you are looking at says it is a mov. It was exported from quicktime, it still says wmv in the properties and plays fine if you change the extension to wmv. I just shortened the original clip to put it up, somehow the extension was changed. It shows the same problem that I was having though.
Thxs Jon -
No After Effects, and those were lower field, but animation codec, with alpha. The sliding footage was in AE the talking head is FCP. Thanks
Jon -