Hey Ben,
Indeed. I don’t really understand the math behind PreMultiplied vs Straight, but why there are 2 ways of doing alphas that are continually in conflict with each other in different software – that’s just silly.
And yes, while Motion seems to have mysterious omissions in it’s quite basic settings (such as being able to choose Premultipled vs Straight alphas) I do think that Motion’s outstanding animation capabilities give it the unique distinction of being the ‘best-application-that-no-one-has-heard-of’ (other than FCP editors, that kinda regard it as a novelty software).
I am a massive fan of Motion 5, and am constantly singing it’s praises, as often as I am criticising After Effects, which I think is abysmally slow at the most simple tasks, compared to Motion 5. Motion, as those who use it know, is virtually real time, and so fast to export, which AE struggles with. How do people meet deadlines using AE?! ; )
We really do use Motion 5 almost exclusively for professional broadcast and film motion graphics, for many of the top broadcasters and streaming channels, and most people would assume that work had been done in After Effects, but it’s all Motion 5. Most people truly have never heard of it. I explain to them that it’s Motion’s answer the the After Effects problem. ; )
After Effects just dominates so much, no one questions it, or asks if there are alternatives out there. Perhaps if there was a PC version, there would be more discovery of it’s brilliance.
I am on a personal mission to illuminate this broadcast graphics industry to the fact that AE is crap and Motion is actually better. I truly believe that.