Forum Replies Created
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John Tissavary
January 25, 2015 at 6:11 pm in reply to: DNxHD files Rendered from DR looks good in Premiere but nowhere elseOr you could export and composite with openEXR, DPX, or Cineon image file sequences and avoid all this automagical mxf or quicktime ‘video colorspace’ voodoo nonsense in the first place.
John Tissavary
colorist
The Post Collective NYC -
John Tissavary
January 25, 2015 at 6:00 pm in reply to: davinci resolve lite – edits to a node, showing in the node preview icons, but not being displayed in the larger viewing windowIf I’m understanding what you want… there are four ways to get what you want:
1) in the qualifier window click the magic wand icon to enable mask highlighting
2) from the menu – ‘View > Highlight > Highlight’
3) keyboard shortcut Shift+h
4) From the BMD Resolve Panels, press the highlight button on the T-bar Panel (in the cluster under the t-bar), or from the contextual buttons rows when in ‘Vector’ mode.
BTW, these are all well described in the excellent user manual downloadable at BMDs website.
John Tissavary
colorist
The Post Collective NYC -
If, in a Premiere edit, the source footage is a different size than the edit sequence, one must choose a method of scaling and stick with it. Mixing will cause headaches in Resolve conforms.
Here is why – Resolve has several options for incoming footage:
1) Center crop with no resizing
2) Scale full frame with crop
3) Scale entire image to fit (Default)
4) Stretch frame to all corners.For Premiere sequences where ‘scale to frame size’ has been chosen, option 3 ‘Scale entire image to fit’ is the equivalent Resolve method of handling source footage resolution input scaling.
For Premiere sequences where ‘scale to frame size’ has NOT been chosen, option 1 ‘Center crop with no resizing’ is the correct equivalent Resolve setting.
However, the Resolve operator must choose one of the four scaling options. At that point, all clips in that project will be handles in one of those four image scaling methods. Combinations are not possible like they are in Premiere, where this is chosen on a clip-by-clip basis.
Once you start mixing the two in premiere, you’re basically making it impossible to follow along in Resolve without manually adjusting any shots that do not conform to the chosen image input scaling methodology.
Hope that clears things up a bit…
John Tissavary
colorist
The Post Collective NYC -
My experience is that Resolve doesn’t handle avchd and other long-gop codecs all that well. I tend to avoid using them to cut from, and choose to transcode. Basically AVCHD is h.264 with extra format benefits, so pretty CPU intensive to decode.
John Tissavary
colorist
The Post Collective NYC -
John Tissavary
November 16, 2014 at 5:12 pm in reply to: outgoing – incoming frames viewable simultaneously?100% agree, even with stills I have a tendency to toggle back and forth from a full screen still, rather than wipe a split except in cases you mention: matching specific shot elements accurately.
JT
John Tissavary
colorist
The Post Collective NYC -
I actually really like Yosemite, look forward to being able to use it. Once CUDA works with Maxwell Nvidia GPUs I’m all the way there.
John Tissavary
colorist
The Post Collective NYC -
I’ve been running 10.9.5 since it dropped, on every Resolve Mac system I use, and haven’t seen any issues.
John Tissavary
colorist
The Post Collective NYC -
in the delivery tab, make sure you’re in ‘intermediate’ render settings mode, then check the ‘Render unique filenames’ box and you’ll see the result you want. Or, render DPX sequence, since that won’t overwrite based on filename (as each frame has a unique number).
cheers,
John
John Tissavary
colorist
The Post Collective NYC -
So far my experience is a bit different. I’ve got a spare 3,1 2x 4 core that I’ve been experimenting with a bit…
Have 10.9.5 running right now, no problems at all. Tried a few different GPUs but haven’t settled just yet – I really want a GTX 9xx in here, but those don’t work with Mavericks. But all the earlier-than-Maxwell GPUs I’ve tried have worked just fine so far.
Have a Yosemite boot drive on there with a brand new GTX 970, which besides the problem with CUDA and Yosemite, works beautifully. Hopefully Nvidia and Apple get that sorted quickly, because it could breathe new life into an older system.
No doubt the PCI bus is a bit of a bottleneck, but in terms of usability, GPU improvements are noticeable.
cheers,
John
John Tissavary
colorist
The Post Collective NYC -
Been using since 10.9.4, several months.
John Tissavary
colorist
The Post Collective NYC