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  • Think I found the answer from this thread: https://forums.creativecow.net/thread/2/972523

    And here’s the andrew kramer tutorial: https://www.videocopilot.net/tutorials/3d_stroke_effect/

    cc particle world uses coordinate values based on a ratio of the position to the comp’s width, rather than pixels, so it’s a little goofy to set it up.

    andrew has a tutorial that covers that, it’s the one that creates a 3d stroke effect using particle world. you might want to check that one out.

    basically you need to add this width ratio into your expressions. so you expressions would look something like this…

    position x:
    target = thisComp.layer(“Null 1”); // this would be your layer to track
    (target.position[0]-(thisComp.width/2))/thisComp.width

    position y:
    target = thisComp.layer(“Null 1”); // this would be your layer to track
    (target.position[1]-(thisComp.height/2))/thisComp.width

    position z:
    target = thisComp.layer(“Null 1”); // this would be your layer to track
    target.position[2]/thisComp.width

    Johnny Cuevas, Editor
    Thinkck.com

    “I have not failed 700 times. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work.”
    —THOMAS EDISON on inventing the light bulb.

  • Tero, glad you said that, totally meant to include that idea, went searching for the tutorial and it slipped my mind.

    Johnny Cuevas, Editor
    Thinkck.com

    “I have not failed 700 times. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work.”
    —THOMAS EDISON on inventing the light bulb.

  • You would need to shoot it twice and as smoothly as possible, and it’s still going to take a ton of post work, and no guarantee it’s going to work 100%.
    Shot 1, you shoot it with the gate open & no talent and shoot the entire sequence.

    Shot 2: Close the gate, and cam op having already gone past the gate, now you shoot the talent coming up, opening the gate, moving through. Don’t change focal length, iris…and hope your lighting is nearly spot on identical. Clouds can really screw this up.

    Now the hard part, you have to composite these shots together seamlessly, & most of that will be achieved by motion tracking the 2 shots together and masking the gate & talent into the first shot(it will help if you have solid edges to use, like the gate).

    Here’s a tutorial to a very similar technique. https://www.youtube.com/watch?v=UraPwocOfso

    So before you embark on it, do some testing and ask yourself “is this shot so important, or couldn’t I just show the action from one side of the fence”

    Johnny Cuevas, Editor
    Thinkck.com

    “I have not failed 700 times. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work.”
    —THOMAS EDISON on inventing the light bulb.

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  • John Cuevas

    June 11, 2015 at 2:30 pm in reply to: Ai to shape

    I took your pine cone, dropped it into a comp, selected the layer and used Layer > Autotrace and that created a pretty good mask. If you need it in a shape layer, you would twirl open your mask, select the pine cone “mask path” and copy that. Go to Layer > New > Shape Layer to make your new shape layer. Then twirl open the shape layer “Add” a new “Path”, twirl open path, click on the “Path” next to the stopwwatch and paste. Then just add a fill if you need to see it.

    Here’s a project with the auto trace and shape layer of your pine cone.png.

    8916_pinecone.aep.zip

    Johnny Cuevas, Editor
    Thinkck.com

    “I have not failed 700 times. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work.”
    —THOMAS EDISON on inventing the light bulb.

  • What tutorial and please post a screen shot of your comp timeline. Make sure to press twirl open the layer you are trying to apply the stroke.

    Johnny Cuevas, Editor
    Thinkck.com

    “I have not failed 700 times. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work.”
    —THOMAS EDISON on inventing the light bulb.

  • John Cuevas

    June 10, 2015 at 8:23 pm in reply to: Creating Dust

    Check this out: Red Giant QuickTip: Realistic Dust Hits

    Johnny Cuevas, Editor
    Thinkck.com

    “I have not failed 700 times. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work.”
    —THOMAS EDISON on inventing the light bulb.

  • doubt they read this thread, but you can always submit a Feature Request

    Johnny Cuevas, Editor
    Thinkck.com

    “I have not failed 700 times. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work.”
    —THOMAS EDISON on inventing the light bulb.

  • John Cuevas

    June 10, 2015 at 2:38 pm in reply to: Fizz effect?

    I think you could get pretty close just using the effect Distort/Wave Warp. Also take a look at the preset “Bad TV 2 – old”, it uses the wave warp and a blur that might be pretty close to what you are looking to do.

    Johnny Cuevas, Editor
    Thinkck.com

    “I have not failed 700 times. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work.”
    —THOMAS EDISON on inventing the light bulb.

  • Sorry, no way to accomplish that. My only suggestion, based on my workflow, I create a folder for every new project, in that folder I create audio, graphic, video, script folders. Every new asset I get, goes into their respective folder. The most I have to do is move one folder level whenever I need to get a new asset.

    As a bonus, it makes it easy to save the project for later use, which comes in handy when a customer comes back in 2 years looking to update one item.

    Johnny Cuevas, Editor
    Thinkck.com

    “I have not failed 700 times. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work.”
    —THOMAS EDISON on inventing the light bulb.

  • John Cuevas

    June 8, 2015 at 7:03 pm in reply to: Using Trim Paths to Draw Dotted Line on AND Off

    Glad I could help

    Johnny Cuevas, Editor
    Thinkck.com

    “I have not failed 700 times. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work.”
    —THOMAS EDISON on inventing the light bulb.

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