Forum Replies Created

  • As I said, that’s what I’m going to do for the next projects. But for the final file (no more processing is done on it), I mean the file that I spread among customers who may watch the file on a laptop or mobile phone without headphones, I prefer to give them the maximum volume.

    By the way, I figured out the problem: it was a mono/stereo-mismatch. I had a QT Animation file with 2 channels, and when rendering out a mono .mp4 file, QuickTime somehow messed up the overall volume. The final file was playing fine in QuickTime as well as Windows Media Player, but the same file clipped in VLC and on YouTube after uploading.

  • That’s a good point, but not the problem here though. For YouTube and for spreading the video via sharing / USB-Sticks and so on, I prefer the end file being leveled to 0dB. But as I said, in QuickTime and Windows Media Player, the final 0dB mp4-file plays just fine. On YouTube and VLC (with the VLC volume slider at 100%) it starts clipping. And this did not happen until now, although this has been my workflow for several projects now.

    For the next project, I will keep your advice in mind and mix everything to -6dB during production. What would you suggest for a final file then? For media like YouTube and PC files, would you still keep it at -6dB or would you raise it?

  • Johannes Eichberger

    December 20, 2012 at 11:55 am in reply to: Auto orient to camera plane (not camera!)

    Thanks, Dan – really a great expression.

  • Johannes Eichberger

    September 26, 2011 at 8:27 am in reply to: ATTO FC card and Boot Camp?

    Hello,

    I would like to ask if there is anything new since 2006/08 and if anyone is using an ATTO FC Raid within Boot Camp. I’m working on a Mac Pro 12Core Intel Xeon X-5670, and for 3ds Max, I run Windows 7 using Boot Camp. An AJA Kona 3 and an ATTO FC Raid are installed, and it would be nice if I could use the FC Storage.

    Regards,
    silverbeat

  • Thanks a lot for your answer – in the meantime, i have found exactly that script and finished the project using it. It’s not the nicest way, but using a precomp-folder-structure and naming conventions together with that script is a useable and well-arranged compromise i can live with.

  • Okay thanks, I was afraid that would be the case. Do you know any other way how it is possible to use the same animation (and the same structure of precomps) with a different text in a deeper-level precomp, without having to duplicate and replace all instances throughout the whole structure of nested precomps?

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