Forum Replies Created
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Be sure that AE is interpreting your footage correctly in the Project Pane Interpret Footage dialogue.
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You can’t bend a layer into z space in AE. I’m betting that was done with something like Trapcode 3d Stroke, or in a 3d app.
You can sort of fake it by taking a layer in which a mask grows across a layer, butted up against a duplicated layer sequenced ahead in time and rotated and positioned in z space so that when the stripe reaches the other side of the first layer, it draws again across the z rotated layer.
But it’s pretty tough to get the subpixel positioning just perfect so the corners butt up against each other properly. The default camera gives unconvincing results to my eye, but changing the zoom factor may help (or hurt).
Alpha Add Transfer mode helps with the seam.
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Doubtful. AIC is a great codec.
Have you tried just randomly removing intermittent keyframes, changing their interpolation, and/or selecting all but the 1st and last keyframes, right-clicking and choosing Rove Across Time?
Also try posting this to the Expressions forum to see if anyone there has some ideas.
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Darby! Long time no see.
Yea, I always overthink things when fatigued, and it’s been a looong day.
That was great advice.
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Ha, but you know what? This technique is total overkill if the camera wasn’t moving. You can just mask the reflections on a separate layer.
Oh well, nevermind.
I also neglected to mention (for anyone that might be interested) that before you duplicate the masked layer, you first animate that mask to roughly follow the screen, in order to isolate the reflections, basically a moving garbage matte.
The, um, benefit of this technique is that it lets you retain the reflections without having to motion track and rotoscope them.
Hey, you could reshoot the scene with a little camera push for more drama, then you could put this method to good use and –
Just kidding.
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The technique of “harvesting” any reflections on the screen is one “kiss of love” that will go a long way towards selling the shot.
This works a lot more easily if the tv was off when the scene was shot.
Duplicate the layer and Mask off the screen. Duplicate that layer. Apply Set Channels to the topmost layer and change each channel to the one with the highest contrast. Maybe Red, but often Luminance works well.
Apply a Levels effect and boost the contrast even more, so that reflection(s) are white and everything else is black. If the edges get chunky, apply a little Fast Blur.
Now on the masked layer below, set the Track Matte to Luma.
Precompose these two layers.
Sandwich the tv content layer between the precomp and the main scene layer below.
That’s it, basically. You can set the precomp’s Transfer Mode to Add or Screen or whatnot for different flavors of reflection.
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There’s no way you’re going to get the grid to look like it’s under the surfer without rotoscoping him, and then compositing him over the grid.
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Joey Foreman
March 11, 2010 at 1:12 am in reply to: Video preview in AE CS4 looks grainy and degradedCould you post a screen shot, maybe two, showing the difference?
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Joey Foreman
March 11, 2010 at 12:46 am in reply to: Video preview in AE CS4 looks grainy and degradedIs the footage being correctly Interpreted in AE as far as field order?
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Stylize > Texturize is what you need.
Rather than desaturate the duplicate layer, I’d suggest using Set Channels, and change all the channels to whichever one has the highest contrast.
Then apply levels, and increase the contrast more.
Now use this layer as as the texturize map.