I upgraded now to SV8c (was confused earlier)
Fraps is a real-time video capture utility that is designed to record footage in games, it basically supports any game with (OPENGL and DirectX applications). Basically by just pressing your hotkey it records your AVI file (its not possible to record in a diffirent filetype.
It is indeed very correct that uncompressed AVI files are incredibly huge before they are rendered. For example my project is 254 GB, and I expect it to be around 1 GB after rendering it in WMV. (my previous project was around 120 gb and the final size after rendering was 750 MB.)
I heard from a friend that the folowing changes might help:
Options -> Preferences -> Video -> Dynamic RAM Preview on “0”
Options -> Preferences -> Video -> Maximum number of rendering threads on “1”
I just gave it another shot by upgrading as you said and doing what my friend advised me to do.
Thanks alot for helping me so far, let’s hope this works out well.
(My excuses when there might be some grammar mistakes, my main-language is not English)