Forum Replies Created

  • Joe Jozwowski

    February 7, 2012 at 9:56 pm in reply to: Random X,Y Array for Lightning Source Points

    Dan,

    I just saw another post you commented on a while back dealing with a similar issue, and you suggested to add a seedRandom(index,true) into the mix.

    With that, I can just add a Slider control, with a Hold Keyframe every second and increment that “index” by whatever I want, and that would change the seedRandom value when I specify, correct?

    – If you were me, you’d be home by now!
    Joe Jozwowski
    The Video Alchemist

  • Joe Jozwowski

    February 7, 2012 at 9:48 pm in reply to: Random X,Y Array for Lightning Source Points

    How much more complicated?

    Right now I have 6 shape layers that are on a constant wiggle so their X-Y coordinates fluctuate throughout.

    Where you have points = [[100,100],[200,100], etc]…

    Could I just use the X-Y coordinates of those shape layers, e.g.

    points = [[thisComp.layer(“Shape Layer 6”).transform.position[0],thisComp.layer(“Shape Layer 6”).transform.position[1]],[thisComp.layer(“Shape Layer 5”).transform.position[0],thisComp.layer(“Shape Layer 5”).transform.position[1]], etc.]

    If perchance that the Start and End points are the same, that I’m not worried about…

    – If you were me, you’d be home by now!
    Joe Jozwowski
    The Video Alchemist

  • Joe Jozwowski

    March 21, 2011 at 9:10 pm in reply to: 3D Layer WITHOUT Planespace

    Never mind folks. Here’s the answer!

    AEScripts has a dockable UI script called Create3D Shapes that allows you to do this. You can create Cubes, Cylinders and even Spheres.

    PLUS, you can name your own price… so it’s basically free!

    Here’s the link

    – If you were me, you’d be home by now!

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