hi pierre!
thanks so much for the response.
actually, the issue is not getting motion vectors out of maya.
we know how to do that.
the issue is that we DID NOT use maya motion vectors.
so we’re using RSMB to generate the motion blur by doing its pixel analysis magic.
what we would like to know is if there is a way to get RSMB to OUTPUT the vector file it generates INTERNALLY so that we can try to do a left eye right eye COLOR CORRECTION on those vectors….
and then, we would feed that BACK into the RSMB motion vector input.
does that make sense?
jin