Jim Scott
Forum Replies Created
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It is extremely annoying to be offered a free download which forces you to endure a multitude of obnoxious ads. Thanks, but no thanks.
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I don’t use Cinema 4D Lite, but doing a quick search returned several sites (Lynda.com, Greyscalegorilla) reporting that it doesn’t include Python. Those reports were both from 2013 but I’m guessing they still apply.
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Here’s one in a series:
https://www.youtube.com/watch?v=bi6jLn_Y4Lk
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If you were asking for specific sites, here’s one at aescripts + aeplugins. There’s a categories list along the right side to get more specific.
https://aescripts.com/learn/cat/inspiration/
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Hi Chris,
I understand completely. One suggestion is to recreate examples that you find online. This is often what the folks at Greyscalegorilla do with their tutorials. Someone will ask how a particular project they saw on online was accomplished, and they will try to recreate it. While the result will never exactly mimic the original, the experimentation required always results in a deeper understanding of C4D and usually shows that there is more than one way to achieve a similar result.
Something else I do is to visit forums like this and try to solve issues that others are experiencing. If a poster asks how to do something that I am familiar with, I can happily explain it to them. If I don’t know how, I sit down and try to work it out myself. If I am successful I can again share some knowledge… if not I learn from others who do know how to do it and are kind enough to pass it on.
Good luck, and have fun.
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It sounds like you need to select a falloff other than infinite for the Plain effector and animate it’s position through the cubes.
For example: 10859_rotatingcubes.c4d.zip
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Great. I’m glad you got it worked out.
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I’m glad to help, Blair. Hopefully we can get this all worked out.
Yes, copy the C4DImporter.plugin and C4DFormat.plugin for your version of AE from the “Exchange Plugins” folder and paste them into AE’s “Plug-ins” folder.
To upload a file, click on the floppy disk icon (or maybe it’s a computer) in the Message menu. It’s the last one on the right. You can hover your cursor over each of those icons to see what they do.

That will open up a window which will allow you to select the file to upload. It will then create a link that you can copy and paste into your message.
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Since the .aec file is just a project file it will be small. In a quick test, mine was 8KB. 1KB does seem excessively small and would seem to suggest that an improper (or simply empty) file is being generated.
As I understand it, C4D’s “Exchange Plugins” folder is essentially just a contents folder for the plugins you need to install in AE (or other applications). You don’t need to “move” them, other than copying and pasting them into the AE “Plug-ins” folder. If they’re only in the C4D folder they aren’t doing anything. And as far as importing into AE is concerned, you only need the C4DImporter plugin to be in the AE folder. The C4DFormat plugin is for AE to C4D export.
When you select File>Import>File, and navigate to the folder containing the .aec file and the image sequence, you should be able to select the .aec file and click on “Open.” If the file is greyed-out (unselectable) then there is obviously an issue with it. What that issue is, I don’t know.
If you want, post the C4D project file you created for testing and I will run it on my system. I could then post the generated .aec file back to you and see if that works on your system. By the way, I am assuming you’re on a Mac. If not, this probably won’t work.
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Just to confirm:
1) You have copied the two plugins from the Exchange folder (C4DFormat and C4DImporter) into the plugins folder in AE.
2) In C4D: In the Render Settings>Save>Compositing Project File settings you have checked “Save” and “Include 3D Data,” and then rendered an image sequence (pngs for example) to a folder.
3) Once #2 has been done, you should have a folder with a XXX.aec file and all the images.
4) In AE: File menu>Import>File, and select the XXX.aec file from the folder above.
AE should import the files and you should have a folder in your Project window with two items – the XXX composition and the XXX [0000-0060].png (assuming a 60 frame animation). When you double-click on the XXX composition it should open in your timeline and include the Camera and Light and png sequence that you created in C4D.
If that’s not what you’re getting, please elaborate.